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Proposed ratings changes

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  • Dierienow
    replied
    My idea..

    Change the ratings to 7 stars (4 to 10*). Now you can have 3 wildcards, the other two must be 7* or below and 5* and below. This would solve the issue of inaccurate ratings somewhat, allow more people a fair shot to play and such. You could even have another rule where some of the non-wildcard players either can only play a certain amount of games, can only play non-consequtively, etc whatever rule would be best to encourage dynamic teams. Because arguably one of the worst side effects of the current system is that you never get to experiment and see "well maybe this player would do better here.." or ever get to see anything beyond perceptions and pre-conceived notions, because the captain doesn't want to take an unnecessary risk.

    You could also say that because the skill level varies so widely across a small playerbase that it would be impossible to ever make a one-size-fits-all solution.. which is why I thought TSL could have been something good. Near the end it was capable of making good teams (pros vs pros, joes vs joes), it just lacked a bit of popularity. Another problem with that was people would have to sit out every so often but in hindsight it wasn't a huge deal.

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  • zidane
    replied
    Uhhhhh pretty sure ratings were posted days before the draft lol. This isn't some big conspiracy. A few people in the dt chat looked at old ratings from last season then made changes if the majority agreed. We all were looking at the same ratings before the draft it wasn't some secret affair. There's also some crazy theory where sometimes a player plays better or worse than expected and their ratings look questionable in hindsight... but who knows

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  • Tiny
    replied
    I just thought of something that proves my point beyond any other argument I could have made. Zidane was a part of the group that did the ratings, and it wasn't made public and there was not a large council of people doing the ratings. The guy has collected the most broken rated players. Coincidence? Probably not, I still am bros with the guy, but you can see an obvious loophole/advantage to capping and doing ratings without a large public consent. Or maybe he just knows all????? who could say?

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  • skyforger
    replied
    Originally posted by Zeebu View Post
    there isnt nearly enough differentiation between players. as you get to 9s and 10s it doesnt matter at all. the variability of skill between the 6 and 7 guys is hilariously huge. especially since assigning ratings is totally subjective and mid range folks constantly petition themselves to be as low as possible.
    Yup, that's what I was trying to say with the system being flawed. There is only 4 brackets but playerbase skill varies wayyy more. The lower you go the larger the difference between players within one category and the more crowded it gets for one meager starter spot.

    Of course just bumping up every TW vet out of 6-stars isn't a solution either, there are some outlier vets that still are true 6s and it would make the problem worse at now 7s being too crowded. Some solutions would be to add more brackets and reconsider how star cap works, make a limit for whole starting lineup not individual player stars. And/or some kind of cooloff mechanism that incentives teams to eventually use as much of their drafted players as possible.

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  • RaCka
    replied
    Paradise should be changed to 2/3/7

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  • Zeebu
    replied
    there isnt nearly enough differentiation between players. as you get to 9s and 10s it doesnt matter at all. the variability of skill between the 6 and 7 guys is hilariously huge. especially since assigning ratings is totally subjective and mid range folks constantly petition themselves to be as low as possible.

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  • Ricko
    replied
    I have no issue having my ratings dropped because I just don't play anymore and doubtful I'll ever bother getting active again (I haven't been remotely active for 3+ years any way).

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  • skyforger
    replied
    Originally posted by zidane View Post
    I hope skyforger never has any input on ratings because according to him our only 6 star player will be hellrazor. Man is mentioning steam players as if we have any or as if dt rules are preventing steam players from enjoying tw. Delusional stuff...

    I agree with Kim said it's about balance. We actually tried to balance everything out but apparently did a poor job on 8* wb which I wasn't aware of until major said it now
    You are so ignorant. If you read another thread very next to this one, Unlimited for example shares his and his friends experience being new EG expats trying to transition to TW leagues. There's more valuable players or rather -nobodies- to you I've heard similar sentiment from. But ya, let's keep being selfish assholes.

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  • zidane
    replied
    I hope skyforger never has any input on ratings because according to him our only 6 star player will be hellrazor. Man is mentioning steam players as if we have any or as if dt rules are preventing steam players from enjoying tw. Delusional stuff...

    I agree with Kim said it's about balance. We actually tried to balance everything out but apparently did a poor job on 8* wb which I wasn't aware of until major said it now

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  • skyforger
    replied
    The whole system is rather flawed as is. There is no good reason why Hellrazor or someone from Steam should be same static 6-star rating as the less successful vets.

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  • Jessup
    replied
    I don't think raising mediocre players to 7's and jamming playtime for 7 stars is the answer. I strongly feel my 6 star rating is appropriate in javs. I feel I should be lowered to a 6 in base and lowered to 7 in warbird too. Most of these changes is doing one thing. Assuring mediocre players like myself they will have zero chance to play next twdt. I have no TWL medals and my history in twdt is fairly vacant. 6 stars should not be judged so harshly. We have a pool of players who are active and we should determine who falls where within that contingent.

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  • Zeebu
    replied
    we had that for an entire roster* if i recall, not on a per line basis

    edit:

    free agency was a total cluster. caps dropped folks that they were never going to play and then bid like 20 on folks that were good.

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  • Major Crisis
    replied
    Originally posted by Zeebu View Post
    make ratings go from 6-10 (or whatever makes sense) and then add a total star cap to lines instead of star 'slots'

    find the per game star cap on a per league basis using math. using the 6-10 rating system we have now it would be something like a 7.5-8* per slot. fracture the current ratings into decimals and then this could work.

    i also think that a slightly different rating system that isnt arbitrarily set from 6-10 would work out better too.
    We have had that total star cap in the past. It didnt work out at all. It caused too much chaos. Especially now since there arent hosts left who actually check lineups etc.

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  • Zeebu
    replied
    yeah other folks said that already, oops

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  • Zeebu
    replied
    make ratings go from 6-10 (or whatever makes sense) and then add a total star cap to lines instead of star 'slots'

    find the per game star cap on a per league basis using math. using the 6-10 rating system we have now it would be something like a 7.5-8* per slot. fracture the current ratings into decimals and then this could work.

    i also think that a slightly different rating system that isnt arbitrarily set from 6-10 would work out better too.

    Leave a comment:

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