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Why baseelim specs ppl in-game

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  • Why baseelim specs ppl in-game

    I am pretty sure some of you know why this is, but I thought I'd post this for people who aren't sure just to clarify things.

    After seeing a convo earlier today, I realised some people seem to be confused as to why baseelim specs people with these new maps while they're in the base.
    Someone thought the wrong tiles were used or something, but what it is is that the gap between the lowest wall inside, and the outside is too small (or non-existant).

    Normal belim has a big gap, you get specced for being "out of base" when you're in the entrance, but you can't get this low anywhere else. The other maps, however, as they have thinner lower boundaries, you can get this low while still being inside.

    The solution would be to either make sure the lower boundary of the base is thick, or if it isn't simply move it a few tiles higher.

    Here's a picture to help with my explanation:

    EDIT: I've now realised it doesn't do this for the far right one, so I guess the line is a little lower or the map got moved up a little. But anyway it still applies to Flared's map and should be considered for any possible belim maps we tryout.

    Last edited by Ewan; 07-28-2006, 08:45 PM.
    USS Banana after years of superior jav play has amassed 17999 kills, he is 1 kill away from 18k, Type ?go Javs FOR A GAME OF HUNT (no scorereset) -Kim
    ---A few minutes later---
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    9:ph <ZH>> LOOOOL
    9:Stargazer <ER>> WHO FUCKING SCORERESET
    9:pascone> lol?
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