I think trenchwars needs to be more balanced lets do this:
1) make it so that if you touch a rock you die, also add invisible rocks that are cloaked
2) make 50% of all greens kill you, including cloaked ones
3) if you touch a wall, you die
4) give cloakers invisble cloaked mines, if you run into a cloaked mine, you die, if you dont like this, tough shit, its "part of the game", in a few months everyone will get used to it!
5) give shark cloaked mines, you run into one of these invisible mines, you die
6) invisible black holes in random locations, you run into them, you die. (its part of the game)
7) invisible wormholes, you run into them you get sent to the bottom safe, then you die
8) War birds shoot invisible bullets, you get strayed or run into one, tough shit, you die!
9)an invisible bot that floats around in random directions, if you touch it, you die
i believe everyone here will be in support such changes
1) make it so that if you touch a rock you die, also add invisible rocks that are cloaked
2) make 50% of all greens kill you, including cloaked ones
3) if you touch a wall, you die
4) give cloakers invisble cloaked mines, if you run into a cloaked mine, you die, if you dont like this, tough shit, its "part of the game", in a few months everyone will get used to it!
5) give shark cloaked mines, you run into one of these invisible mines, you die
6) invisible black holes in random locations, you run into them, you die. (its part of the game)
7) invisible wormholes, you run into them you get sent to the bottom safe, then you die
8) War birds shoot invisible bullets, you get strayed or run into one, tough shit, you die!
9)an invisible bot that floats around in random directions, if you touch it, you die
i believe everyone here will be in support such changes
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