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Subspace Continuum: Xbox 360 Edition

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  • Subspace Continuum: Xbox 360 Edition

    Originally posted by Source: Gamespot.com
    Looming over the game industry are big problems, Microsoft warns.

    Stressed game developers are burning out, universities are graduating fewer programmers and game designers, and small-game developers--forced to pay large licensing costs to make games--don't have the time or money to turn their innovative ideas into playable games, the company says. But a new piece of Microsoft's development technology is aiming to wipe those troubles out, all at once.

    On the eve of Gamefest, the company's conference for developers in Seattle, Microsoft announced the XNA Game Studio development platform, "a far easier environment" that small developers, game enthusiasts, and students can use to make games. XNA Game Studio is an extension of Microsoft's cross-platform XNA technology, which offers gamemakers a standardized set of tools for both PC and Xbox 360 development.

    Anyone can freely download the toolset, available in beta form on August 30 and full form by the end of the year. The toolset comes in two flavors: the entry-level XNA Game Studio Express and the advanced XNA Game Studio Professional. Developing games using Express and releasing them on the PC will be free, but those who want their games available for download on the Xbox 360 must pay $99 a year as part of Microsoft's Creators Club.

    In spring 2007, Microsoft will release the professional version, the only way to sell games created using the toolset. The pro version will feature "new capabilities more geared toward professional game developers" and a higher price, said Scott Henson, the director of platform strategy at the Microsoft Game Developer Group. Henson declined to reveal the amount. All the various methods of selling games--digital distribution, Xbox Live Marketplace, and boxed retail games--will probably be available to gamemakers, but the details haven't been decided, he said.

    Launching alongside the August 30 beta toolset is a starter kit containing tutorials and basic but "fully realized games" that beginning developers can tinker with to learn the ins and outs of programming.

    Ports of classics like Pac-Man and Galaga on Xbox Live Arcade are just the "low end" of what the toolset can create, Henson told GameSpot during a phone conference prior to Gamefest.

    "Our ambition is to get a game as fully realized as, maybe, Halo 2," he said. "We don't know if we'll get there...but certainly we envision being able to do that with this technology."

    As larger companies focus solely on making guaranteed hits, they often fail to imagine new ideas or genres, Henson said. Counter-Strike--the mod to Valve Software's original Half-Life that became one of the most popular games in history--is one "great example" of ambitious game hobbyists producing something fresh.

    "Who's going to be the next Doom? Who's going to be the next Counter-Strike?...All [their developers] were, quote, hobbyists at some point," Henson said. "And that's where the really inspired ideas that really bubble up and create the next phenomenon come from."

    More than 10 universities, including the University of Southern California and Georgia Tech, have agreed to use XNA Game Studio Express in their curricula, said Dave Mitchell, the director of marketing at the Microsoft Game Developer Group. In an industry whose developers are only 1 percent female, university-sponsored "boot camps"--where kids, and especially girls, can get an early introduction to programming and game development--are crucial, he said.

    Though some criticize best sellers such as The Sims 2 and World of Warcraft for stalling innovation--the two regularly dominate sales charts, pilfering money away from new titles, critics bemoan--people forget that Blizzard's massively multiplayer online role-playing game and EA's virtual-life sim were landmark innovations upon release, Henson said. And it never hurts to usher in new blood.

    "All of the dynamics that we've talked about--why we're so excited from an enabling perspective--is why [World of Warcraft] is so popular," he said. "We've got a growing industry in terms of overall dollars, but we don't have a growing audience. And if we're going to grow the audience, we're going to have to see more than the types of games topping the charts."
    This is pretty much a program that will allow you to create your own video games, create mods of existing ones. Then, you can sell your works on the Xbox Live Marketplace/Arcade. A game like Continuum would shoot off like a fucking rocket if it were ported into the 360.

    Discuss
    DELETED

  • #2
    Meh, read this a couple days ago on IGN. I'd prefer it to be on the Wii :grin:
    LA

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    • #3
      if theres a continuum on the xbox i think it should be from your point of view, not overhead... so ur like in starwars and ur inside the ship

      i'd buy it

      Comment


      • #4
        Originally posted by Not ThiX
        if theres a continuum on the xbox i think it should be from your point of view, not overhead... so ur like in starwars and ur inside the ship
        Good fail there.
        sage

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        • #5
          Nah, I'm talking about a pure-port here. If they can get FFXI to go between PC/PS2/X360, we can do this.
          DELETED

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          • #6
            Yeah it'll be as easy as getting enough info to make a Linux port!
            6:megaman89> im 3 league veteran back off

            Originally posted by Dreamwin
            3 league vet

            Comment


            • #7
              miku, (abit offtopic), still using kazaa (probably not), was just checking out your avatar.. lol ;D
              Endless space, endless exploration.

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              • #8
                Nobody uses live arcade or live marketplace that much, so if someone actually ported the shit, nobody would play it.
                While I'm sippin herbal teas verbal bees plant fertile seeds
                Bitches leave with broke backs, swollen palms and purple knees

                Comment


                • #9
                  i beg to differ with castro, its pretty popular.
                  Displaced> I get pussy every day
                  Displaced> I'm rich
                  Displaced> I drive a ferrari lol
                  Displaced> ur a faggot with no money
                  Thors> prolly
                  Thors> but the pussy is HAIRY!

                  best comeback ever

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                  • #10
                    Maybe, I just don't know anybody who fucks with it.
                    While I'm sippin herbal teas verbal bees plant fertile seeds
                    Bitches leave with broke backs, swollen palms and purple knees

                    Comment


                    • #11
                      well cuba doesn't play with capitalistic toys fidel
                      sigpic
                      All good things must come to an end.

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                      • #12
                        Originally posted by Fidel Castro
                        Nobody uses live arcade or live marketplace that much, so if someone actually ported the shit, nobody would play it.
                        60% of all 360 gamers are on Live (Silver or Gold)
                        and then 60% of those gamers have purchased games from the Xbox Live Arcade. On the marketplace even more download demos, videos and the like. The XBL Arcade and Marketplace are the biggest things going on right now in the console war.
                        DELETED

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                        • #13
                          You can quote statistics all you like, but I've had live since it came out, and I haven't even put my xbox live arcade disc in once, and everybody else I know is the same way. Since I've had a 360 the only thing I've downloaded from the marketplace was the gp06 demo... which was sweet.

                          Just wait for the Wiis virtual console.. that will beat the shit outta marketplace.
                          While I'm sippin herbal teas verbal bees plant fertile seeds
                          Bitches leave with broke backs, swollen palms and purple knees

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                          • #14
                            Congratulations. Everyone you know is in the other 40%.

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                            • #15
                              I use it all the time and see other people all the time who have used it. Check and see what games a random person has played, and more often than not you'll find that they've downloaded some demos.

                              If you were going to do this, then you'd need to get it ported fast, before too many more other user-made games flood in. Also, I guess it wouldn't be on the Trench Wars server?
                              afksry

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