I think a lot of subspace players could qualify for free or reduced prescription drugs for the treatment of whatever issues they are experiencing. I mean, yes, this is a 2-D space game, yeah, its for fun, but really, what issues plague our player base?
In example, player names and behaviour. I can understand arena theme-based characterization, but some of these players's choice of identity is finally starting to worry me!
Yes, I am Asswipe, and the Levi's Advocate, but those names pertain to my mood and immediate game activities. My concern heightened after a few encounters with, particularly, a player who calls himself "Man Kitten".
I don't like to read "Man Kitten"'s name too often, nor do I like to read his blabber, which is mostly something like "meow meow, hi, meow milk" type crap garbage. This disturbs me, more than any other weird person's monotribe in this game.
I am now wondering if subspace is causing people to develop these obviously disturbing behaviours, or is the game a natural attraction for those on the edge of sociopathic behaviour. Also, is the game ENCOURAGING development of these neurotic tendencies?
I know, it's kind of a serious look at what's supposed to be a recreational activity. With that in mind, what do you people think about the mental health average of Trench Wars? (PS: Man Kitten: please get help)
In example, player names and behaviour. I can understand arena theme-based characterization, but some of these players's choice of identity is finally starting to worry me!
Yes, I am Asswipe, and the Levi's Advocate, but those names pertain to my mood and immediate game activities. My concern heightened after a few encounters with, particularly, a player who calls himself "Man Kitten".
I don't like to read "Man Kitten"'s name too often, nor do I like to read his blabber, which is mostly something like "meow meow, hi, meow milk" type crap garbage. This disturbs me, more than any other weird person's monotribe in this game.
I am now wondering if subspace is causing people to develop these obviously disturbing behaviours, or is the game a natural attraction for those on the edge of sociopathic behaviour. Also, is the game ENCOURAGING development of these neurotic tendencies?
I know, it's kind of a serious look at what's supposed to be a recreational activity. With that in mind, what do you people think about the mental health average of Trench Wars? (PS: Man Kitten: please get help)
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