since the settings for weasel have changed again, tons more of them are going about
staff are quick to talk about 'balance' and how all the ships balance each other out. (?)
the truth is, cloakers arent a balance, they are ruining the fun of the game seriously. saying that it is a matter of 'balance' is like saying: "Getting disconnected from trenchwars every 2 minutes is Balance". Its just as bad
if you are every in a unique situation in trenchwars, it will immediately be ruined by a cloaker
an example would be being in a basing duel where you are shooting through holes, taking cover, and seeing how long it can last
another example is situating yourself in one position, picking off ship after ship like a sniper, and seeing how long you can hold your position
these types of things are the absolute most fun part of trenchwars, they can be amazingly fun for such a simple but complex 2D game. but anytime you are in these situations, you get hit by a cloaker. it happens 9 out of 10 times, especially now that cloakers have about trippled in population with the new settings.
Something like this just isnt "balance". It is literally as bad as having a modem problem and getting disconnected every 2 minutes.
almost all of the fun of trenchwars is spoiled, because of the above situation examples and how a cloaker always ruins them. I cannot understand why anyone would want to make a game less fun and call it 'balance'. it just makes no sense how this happened, something must be done so players can play the game uninterupted, else its just no fun at all.
staff are quick to talk about 'balance' and how all the ships balance each other out. (?)
the truth is, cloakers arent a balance, they are ruining the fun of the game seriously. saying that it is a matter of 'balance' is like saying: "Getting disconnected from trenchwars every 2 minutes is Balance". Its just as bad
if you are every in a unique situation in trenchwars, it will immediately be ruined by a cloaker
an example would be being in a basing duel where you are shooting through holes, taking cover, and seeing how long it can last
another example is situating yourself in one position, picking off ship after ship like a sniper, and seeing how long you can hold your position
these types of things are the absolute most fun part of trenchwars, they can be amazingly fun for such a simple but complex 2D game. but anytime you are in these situations, you get hit by a cloaker. it happens 9 out of 10 times, especially now that cloakers have about trippled in population with the new settings.
Something like this just isnt "balance". It is literally as bad as having a modem problem and getting disconnected every 2 minutes.
almost all of the fun of trenchwars is spoiled, because of the above situation examples and how a cloaker always ruins them. I cannot understand why anyone would want to make a game less fun and call it 'balance'. it just makes no sense how this happened, something must be done so players can play the game uninterupted, else its just no fun at all.
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