Originally posted by Ignominy
I don't see how shielding off new players is going to make the game better in the long run.
You rather should be focusing on eliminating disturbance as much as possible, then you will only benefit from playing with newbies on both teams.
Basing itself won't suffer much if both teams have a few clueless people as long as you don't allow them to disturb the gameplay.
If you would have staffers in public rather than playing base and elim, they could guarantee less teamkilling.
That's not that hard, you should just have at least one mod playing in publics at all times. They could just change clueless teamkillers in spiders.
Maybe even put a module in the bot which allows ER's to set people into spider ONLY IF the target player is a javelin or shark.
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