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  • #16
    If you hang out, go afk, or just be in the .?go baseelim arena, more people will come.....Even though I personally like to sit in a TWJD arena if good teams are playing.




    - What's everyone's thoughts on the .?go javs map being added to the bottom of the baseelim map?

    - Perhaps make the spawn area for baseelim smaller....this will move games along quickly

    - Try adding a feature to the bot showing a streak for people winning baseelim 3, 6, 9 times in a row....or perhaps even 2, 3, 4, 5, etc. times in a row
    lol GA trying to make a joke:

    1:Golden_Aim> sle
    1:sleuth> sup
    1:Golden_Aim> you wanted the bd for saturday?
    1:Golden_Aim> is your dada gay
    1:sleuth> ?
    1:revolt> rofl
    1:revolt> ur so bad
    1:Golden_Aim> LOL
    1:Golden_Aim> DAMN
    1:sleuth> i dont get it
    1:Golden_Aim> im laffin irl im so bad


    Sweeper> .?ignore is for weaklings

    Comment


    • #17
      Comment on Vihta's post:

      If I would change the spawning points to a smaller area...

      About how much are we talking? 1/2 of the current settings? 1/3?
      SSCU Trench Wars Local BanG Operator
      SSCU Trenchwars SModerator
      Trench Wars Extreme League Head Operator
      Trench Wars Divisions Operator

      1:Rudy> We don't let Barton out much
      1:Rudy> He has a habit of touching things he's not supposed to
      1:Rudy> Like fire, and boobies

      Comment


      • #18
        I woulde remove about 1/3 of it.

        Comment


        • #19
          it's just a new map...

          And aquatic removed the things I liked most in baseelim. (which are the 'deathtraps' in the corners)
          She made the map so huge, you can't die. Go Newbie power!
          some are wise, some are otherwise

          1: PolluX> People say I talk too much
          1: Louis XV> Dude you seriously need to stfu!
          1: Louis XV> I still love you, k?

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          • #20
            The new map is great Aquatiq This one is a huge improvement over the other maps. More angles and paths to learn. Its just what that arena needed.
            sigpic

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            • #21
              Make the spawn zone a little smaller so it doesnt take 10 seconds to get to base...
              -Bubbles
              Phillie> lag isnt skill btw F-35
              Kthx> yes it is, newbie.

              Comment


              • #22
                I'm liking it so far. (even though top left and right corners are deathtraps)

                Robo_Ref> No.1 Rating: 678(+-3) Wins:20 Games:43 Kills:364 Deaths:160 Ave:292


                E-Z

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                • #23
                  I changed the spawning; it is up in DEV to be tested.

                  So if you want to test it go to the DEV server (IP: 69.56.238.242 poort: 15001)

                  ?go #belim

                  Let me know what you think.
                  SSCU Trench Wars Local BanG Operator
                  SSCU Trenchwars SModerator
                  Trench Wars Extreme League Head Operator
                  Trench Wars Divisions Operator

                  1:Rudy> We don't let Barton out much
                  1:Rudy> He has a habit of touching things he's not supposed to
                  1:Rudy> Like fire, and boobies

                  Comment


                  • #24
                    Originally posted by Barton View Post
                    I changed the spawning; it is up in DEV to be tested.

                    So if you want to test it go to the DEV server (IP: 69.56.238.242 poort: 15001)

                    ?go #belim

                    Let me know what you think.


                    MUCH bettah... closer to the base! I tried warping several times and was pleased with the result :wub:
                    sigpic

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                    • #25
                      Well I just went to dev, warped 16 times, and I spawned within the same screen every single time. If I had to estimate, the entire the spawn arena is maybe 10-12 shiplengths long. Its much closer, which is good, but way too small imo

                      Comment


                      • #26
                        That's great steps are being made in the right direction with this new spawn area for baseelim....




                        What's everyone thinkin about the .?go javs arena at the bottom of .?go baseelim?

                        good idea? Can it be done?
                        lol GA trying to make a joke:

                        1:Golden_Aim> sle
                        1:sleuth> sup
                        1:Golden_Aim> you wanted the bd for saturday?
                        1:Golden_Aim> is your dada gay
                        1:sleuth> ?
                        1:revolt> rofl
                        1:revolt> ur so bad
                        1:Golden_Aim> LOL
                        1:Golden_Aim> DAMN
                        1:sleuth> i dont get it
                        1:Golden_Aim> im laffin irl im so bad


                        Sweeper> .?ignore is for weaklings

                        Comment


                        • #27
                          Originally posted by genes View Post
                          That's great steps are being made in the right direction with this new spawn area for baseelim....




                          What's everyone thinkin about the .?go javs arena at the bottom of .?go baseelim?

                          good idea? Can it be done?

                          I like it, possible..Might need some more BOTTAGE.

                          Comment


                          • #28
                            Could actually work. No bar warp tho..

                            Comment


                            • #29
                              Edit: ^^^whatup emahoo!!!


                              Originally posted by Pummel View Post
                              I'm liking it so far. (even though top left and right corners are deathtraps)
                              I would like to see more deathtraps, now you can lob like hell and get #1. Baseelim was always about energymanagment, with this new map the strays will dominate again. To many lines, their is no aim involved, it's going to be a game of shoot and run. Improve people skills by adding deathtraps, so they think twice before firing a bomb.
                              This is really a map for newbie javelins, so much space, we could also fight outside base, what's the difference? Tell me...

                              Anyway, I just wanted to share my opinion. I know it will not be heared and I don't really care. Frankly, I like the ez kills in Blim and hell, if you guys see it that way, I will see it your way.

                              Kills > Skills. Just another concept TW-staff misunderstood.... <_<
                              Last edited by PolluX; 03-15-2007, 09:04 AM.
                              some are wise, some are otherwise

                              1: PolluX> People say I talk too much
                              1: Louis XV> Dude you seriously need to stfu!
                              1: Louis XV> I still love you, k?

                              Comment

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