I voted no to raising the res simply because it does create an unfair advantage, back from like 99-01 when I was a lot better than I am now I used 2048x1536 or something like that and I know for a fact although I hate admitting it that is why I was as dominate as I was. Right when I returned to playing and was using 1280 res the game was much more of a challenge and people I could easily kill before became much more of a challenge and I had to adapt my playstyle. Even to this day I still don't think I've adjusted, for a long long time I never really had to use radar much and now it's a big part of the game that I don't think I've fully adjusted too sadly.
Anyway if you eliminate the res cap thats fine and I'll go back up to using 2048 res and it would be fun but trust me it wouldn't be good for the community and trying to have multiple competitive teams in TWL. Even back on Elusive if I remember right we would only recruit people with 1600+ res (referring back to first gen elusive) because it made that much of a difference in duels. Even if you're better than me I can wear on your patience and stay away never dying from strays or anything from a distance and eventually everyone has a breaking point where they are going to play differently from being annoyed etc.
From someone who has played the game for about 10 years and played competitively on both ends of the spectrum the game is much more of a challenge now and is based more on skill than hardware.
edit: and with people with wide screens although it sucks with how it looks and understand fully your position because I've tried it, we both sure as hell know that it would create an advantage from side to side in TWL. Yes you may see a bit less on the up and down and overall its a bit less overall pixels you can't deny the fact that it would create an advantage. From my own experience a majority of the fights happen from the sides and most good players(not all) use side to side fighting as a strategy because it's much easier to dodge due to momentum of your ship etc. Can't deny it and if you do you're just shooting for an advantage.
Anyway if you eliminate the res cap thats fine and I'll go back up to using 2048 res and it would be fun but trust me it wouldn't be good for the community and trying to have multiple competitive teams in TWL. Even back on Elusive if I remember right we would only recruit people with 1600+ res (referring back to first gen elusive) because it made that much of a difference in duels. Even if you're better than me I can wear on your patience and stay away never dying from strays or anything from a distance and eventually everyone has a breaking point where they are going to play differently from being annoyed etc.
From someone who has played the game for about 10 years and played competitively on both ends of the spectrum the game is much more of a challenge now and is based more on skill than hardware.
edit: and with people with wide screens although it sucks with how it looks and understand fully your position because I've tried it, we both sure as hell know that it would create an advantage from side to side in TWL. Yes you may see a bit less on the up and down and overall its a bit less overall pixels you can't deny the fact that it would create an advantage. From my own experience a majority of the fights happen from the sides and most good players(not all) use side to side fighting as a strategy because it's much easier to dodge due to momentum of your ship etc. Can't deny it and if you do you're just shooting for an advantage.
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