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  • #16
    if somebody wants to do all the work, im down for the fun.
    $|_@Q\_/|=

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    • #17
      good point MULTi

      1. I think you should have like 100+ usage hours.
      2. I cant think of any more, but I'd like it to be for a certain group of people. But, I dont wanna feel like excluding anyone either. I think something like the usage hours rule would be suffient tho.

      Also, to add...

      Anyone caught with aliases are banned from play. And Anyone caught playing "friendships" are banned from play as well. I dont wanna see some fixed matches so someone moves up in rank cuz his friend let him win.
      DELETED

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      • #18
        I still don't think it would be a good idea to be able to surpass the #1 on the ladder without even playing him.
        jee

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        • #19
          I think that a 1v1 ladder would be a great idea, if properly run. I would definetly be in.
          Warpath

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          • #20
            you can always put immunity for the #1 ranked player.
            DELETED

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            • #21
              Originally posted by Blood
              I still don't think it would be a good idea to be able to surpass the #1 on the ladder without even playing him.
              How the hell could you avoid that? If, say, you and Banzi were both undefeated, but he was number 1 and you were number 2, and Banzi lost to someone shitty, I'd think you'd surpass him.
              5:gen> man
              5:gen> i didn't know shade's child fucked bluednady

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              • #22
                yeah.. also if you could milk off other people to surpass the top guy, i'd think the top guy would be able to milk on people to get higher as well...

                check the 1600s in TWDD
                Long range scanners indicate enemy activity in another quadrant, type ?GO to warp.

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                • #23
                  bump

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                  • #24
                    id rather have a different point system than twd
                    jee

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