I had an experience the other day when I was trying to introduce a buddy to this game. You know, because it’s the right thing to do for our community. I thought, “Hey, this’ll be a great opportunity to let someone in on a fun game, and help out TW get its active players up.” As I watched the download progress and the installation unfurl, I found myself making up excuses as to why the game was going to be extremely difficult UNLESS he would dedicate a few hours to simply learning the basics. The truth is, we were in class at the time, and it would’ve been impossible to show him even the basic ins-and-outs of the game. This led me to thinking about what many of you have mentioned so far; the Continuum client needs (bold, italics, AND underlined) its own separate Tutorial.
Let’s face it; Continuum has a very steep learning curve. Without someone or something to guide you through and show you the basic commands, commands like: typing to your team, attaching to a specific individual, warping, shooting, finding the help menu, a newbie is clueless. And that newbie is not likely to stick around. He’s even less likely to find a ?go tutorial, because he won’t know the command ?go and he probably won’t stick around long enough to see a prompt to tell him that.
Like many of you, I started playing on v1.34 of SS, the one that still needed the CD crack program. That version, as well as 1.35 and earlier ones, had the tutorial on the front screen. Continuum .40 is lacking as a modern game because it doesn’t teach its new players how to play. If you go to any flash game or java game, even the most basic ones have some sort of instructions before they start the game. That’s because the makers of those games want them to keep playing!
I think the answer’s obvious, feel free to merge this thread with any others when it’s obvious that the discussion has been exhausted.
Edit: If you have an opinion, voice it. This can be done.
Let’s face it; Continuum has a very steep learning curve. Without someone or something to guide you through and show you the basic commands, commands like: typing to your team, attaching to a specific individual, warping, shooting, finding the help menu, a newbie is clueless. And that newbie is not likely to stick around. He’s even less likely to find a ?go tutorial, because he won’t know the command ?go and he probably won’t stick around long enough to see a prompt to tell him that.
Like many of you, I started playing on v1.34 of SS, the one that still needed the CD crack program. That version, as well as 1.35 and earlier ones, had the tutorial on the front screen. Continuum .40 is lacking as a modern game because it doesn’t teach its new players how to play. If you go to any flash game or java game, even the most basic ones have some sort of instructions before they start the game. That’s because the makers of those games want them to keep playing!
I think the answer’s obvious, feel free to merge this thread with any others when it’s obvious that the discussion has been exhausted.
Edit: If you have an opinion, voice it. This can be done.
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