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  • #16
    Ok.. So TUO should start making a map!

    ---------------------------------------------
    https://soundcloud.com/annux-1/annux-relief

    1:Wah!!>THE WAY I FEEL FOR YOUUU HOHOHOHOOH OHOHO
    1:Wah!!>OH OH OH OH OH OH OOOHH
    1:Wah!!>I dont worry cause
    1:soild <ZH>>EVERYHTINGS GONNA BE ARLIGFHT
    1:Wah!!>people keep on talking
    1:soild>they can say what they like
    1:Wah!!>ALL I know is:
    1:soild>EVERYTHINGS GONNA BE ALRIGHT

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    • #17
      Whoever's in charge of the source code and updates also needs to be on board for this to actually work.

      I think that allowing a new player to more easily read and find commands on his own should be considered a temporary adjustment and not a permanent fix. This game needs eventually to be a game that someone who is simply searching for online games, without any connections in the society, can download and start playing and enjoying.

      PS, Wazit, Vehicle...I do suck. But that doesn't change my willingness to not suck!
      Ну вот...

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      • #18
        There is a nice tutorial in DSB.
        Trench wars could have also something that will explain ships specifications and basic game play.
        If it will be made, also add some helpful tip - like playing in events.

        I think trench wars is the best zone for new players because of the events that implement here. Its the most fun and easy way for new comers to train and sharp their skills in Subspace overall.

        Just remember, Its not only about advertising. When a new player loses himself in the game, he will soon leave it and go play something else. As long as they land fast and soft and get used to it, the more chances they will keep playing and join the community of high leagues.

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