it can, because that bug isnt caused by distension
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Last edited by roxxkatt; 01-14-2009, 12:44 AM.The above text is a personal opinion of an individual and is not representative of the statements or opinions of Trench Wars or Trench Wars staff.
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Last edited by Shaddowknight; Today at 05:49 AM. Reason: Much racism. So hate. Such ban. Wow.
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thats a bug in continuum where it applies the lvz gfx, then fails to reapply the default gfx, have you tried visiting other lvz arenas that replace the same things?The above text is a personal opinion of an individual and is not representative of the statements or opinions of Trench Wars or Trench Wars staff.
SSCJ Distension Owner
SSCU Trench Wars Developer
Last edited by Shaddowknight; Today at 05:49 AM. Reason: Much racism. So hate. Such ban. Wow.
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Originally posted by roxxkatt View Postthats a bug in continuum where it applies the lvz gfx, then fails to reapply the default gfx, have you tried visiting other lvz arenas that replace the same things?
all im saying is that the noise of my grabbing a green doesnt work anymore after leaving ?go distension
edit: rather what i was going for here... is there a way i can fix this? or, is there a way i can just not download that certain sound that the dist arena has so i can just keep usiong the default?
1996 Minnesota State Pooping Champion
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Originally posted by Zeebu View Posti have no idea why the problem happens nor do i know the solution for it other than restarting continuum. i dont know exactly what lvz gfx are either, so i dont know what other arenas have them.
all im saying is that the noise of my grabbing a green doesnt work anymore after leaving ?go distension
edit: rather what i was going for here... is there a way i can fix this? or, is there a way i can just not download that certain sound that the dist arena has so i can just keep usiong the default?
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grab a fresh copy of continuumThe above text is a personal opinion of an individual and is not representative of the statements or opinions of Trench Wars or Trench Wars staff.
SSCJ Distension Owner
SSCU Trench Wars Developer
Last edited by Shaddowknight; Today at 05:49 AM. Reason: Much racism. So hate. Such ban. Wow.
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if u dont want to, esc q, then options, then uncheck 'use optional lvz shit'The above text is a personal opinion of an individual and is not representative of the statements or opinions of Trench Wars or Trench Wars staff.
SSCJ Distension Owner
SSCU Trench Wars Developer
Last edited by Shaddowknight; Today at 05:49 AM. Reason: Much racism. So hate. Such ban. Wow.
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my sound for picking up a green is the same as mario picking up a coin in all the mario games
And now that i check i cant here it anymore
I should take ?go distension out of my auto, or i wont here that coin sound againnobbi> oh i suck
nobbi> I GIVE UP
nobbi> SCREW THIS
wicket666> (unzips) me first
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have you tried to fix it?The above text is a personal opinion of an individual and is not representative of the statements or opinions of Trench Wars or Trench Wars staff.
SSCJ Distension Owner
SSCU Trench Wars Developer
Last edited by Shaddowknight; Today at 05:49 AM. Reason: Much racism. So hate. Such ban. Wow.
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END OF BATTLE 1: Victory for INTERGALACTIC PLANETARY, INC. (1)
END OF BATTLE 2: Victory for PEOPLE'S REPUBLIC OF MISANTHROPY (0)
END OF BATTLE 3: Victory for PEOPLE'S REPUBLIC OF MISANTHROPY (0)
END OF BATTLE 4: Victory for INTERGALACTIC PLANETARY, INC. (1)
END OF BATTLE 5: Victory for PEOPLE'S REPUBLIC OF MISANTHROPY (0)
END OF BATTLE 6: Victory for PEOPLE'S REPUBLIC OF MISANTHROPY (0)
END OF WAR: GRAND VICTORY for PEOPLE'S REPUBLIC OF MISANTHROPY (0) !!
gonna keep track, for evidenceThe above text is a personal opinion of an individual and is not representative of the statements or opinions of Trench Wars or Trench Wars staff.
SSCJ Distension Owner
SSCU Trench Wars Developer
Last edited by Shaddowknight; Today at 05:49 AM. Reason: Much racism. So hate. Such ban. Wow.
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The bitching about "unbalanced" teams is annoying as shit. I agree that it sucks when one team wins 5-minute games over and over, but that hasn't really been happening when I've been there (and if it did, I'd shuffle). If the games are 20-minutes long and one team wins more than the other, how in the world are they unbalanced? There are a few loudmouthed idiots who scream "SHUFFLE TEAMS!!!!!" every time their team loses, even though the game went on for 15-20 minutes. Sorry, but that's not unbalanced; your team is just sucking near the end.
I just don't understand it. In the above post, one team won 66% of the time-- what exactly is your problem with that? I guess people will only be happy when every game ends in a stalemate? Or perhaps teams should just take turns letting the other team win so the wins are split 50/50? :rolleyesosdg
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While I think it's fine right now (i.e. no need to implement this) I've been thinking of a "point system" for figuring out army strengths:
assign points to an army based on a player's rank/ship combonation. instead of straight rank. Would be done on a different scale for each ship, since a rank 5 and rank 20 jav differ differently than a rank 5 and rank 20 shark.
something like:
Code:rank|0-5|6-15|16-30|31-50|50+ WB | 5 | 8 | 15 | ? | ? Jav | 5 | 8 | 12 | ? | ? Spid| 5 | 10 | 20 | ? | ? Levi| 5 | 10 | 18 | ? | ? Terr| 20| 30 | 45 | ? | ? X | 5 | 12 | 20 | ? | ? Lanc| 5 | 12 | 25 | ? | ? Shk | 10| 20 | 30 | ? | ?
obviously this would require someone to have a good knowledge of what ranks certain ships become more powerful than others, and at what point would you say "X rank is worth twice as much as Y rank" or "A ship is worth two B ships"
That way your army's strenght relies on both the ship choices as well as the skill (loosely defined through rank) of the players.
A good counter argument to this though, is that it allows a team to field a really weak line (i.e. no terriers or sharks) and cause avarice because they're too lazy to play the basing ships.
All of that is good and all for giving strength to players, but someone still needs to figure out a way to fix the "well it's 12 v 16 right now, strengths are even based on ranks, but we're getting raped because we're outnumbered" problem. I think if someone's going to tackle this right, they should include the ship types to some degree, as well as reduce the importance of one or two high-ranking ppl in the formula (team with 12 probably has 2-3 really high ranked ppl, who despite having 5x the RP, aren't 5x better players to compensate).
I think Qan tackled this with giving a base rating, then adding to it for each rank. That makes the difference a little better since it doesn't start at zero, but it's still an arithmatic approach when what we ideally would have is a weighted one..fffffffff_____
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the balance fix is long overdueThe above text is a personal opinion of an individual and is not representative of the statements or opinions of Trench Wars or Trench Wars staff.
SSCJ Distension Owner
SSCU Trench Wars Developer
Last edited by Shaddowknight; Today at 05:49 AM. Reason: Much racism. So hate. Such ban. Wow.
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