Originally posted by Stabwound
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But isn't testing it when it is populated the only way we can ever prove it works? Surely the more we test it after a bot death (without a recycle) the better an idea qan will have on how much to tweak it and the faster we will get a reasonably safe, stable and fun Distension with minimal disruption to the rest of the zone?
Making it so the bot suicides to prevent a server recycle seems more than just another small fix to me. I would hope that qan tweaks it cautiously and we have plenty of testing time to see whether it works.
I see no better time to test it than the normal scheduled Distension times when there are most likely to be enough players around willing to help test it. Any really critical events can then be scheduled around it just in case it does cause a recycle.
Comparing the mostly lacklustre basing in the timed pub game with even the most underwhelming recent Distension game has only strengthened my conviction that even a flawed Distension is still worth playing. It makes sense to try and make the best use of an unstable but fun bot if the server is safe.
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