Originally posted by Jones
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I agree it would be fun, but it is a different game. (lots of) Walls means that there will be far fewer strays from fighting across the map, as well as fewer chances to snipe with the radar. At the same time, having obstacles makes it harder to rush people, who have more objects to hide behind/bounce off/lead to. I think it might increase the number of mid-range skirmishes, at the expense of hardcore rushing/chasing and radar sniping.
Or it's just easier to get trapped somewhere, I guess it could go both ways.
I think some small obstacles would be good, like small randam bars or large blocks. Nothing like a maze, or even close to the belim map, because those are different games. It should still be fairly easy to boost across the map without running into things, though not if you're being hounded.
But in the end, I think you're just going to see a lot of loud-mouth elimers complaining. But hey, I'm getting jaded.
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