What up
I wanted to start a thread about the new event called 'Attack' in order to get some organized feedback. The map we have chosen to use for this ball game concept is a map created by Stylez. He created this map for another one of his zones, but as we know trying to start a new zone is pretty much impossible in SS. He gave the map to Trench Wars where Flared and I have been given the opportunity to edit it down for league play. Besides the map being somewhat tweaked there are very unique ball settings for each ship which we have created. We have been testing the map out for the past few days and have gotten very good reactions and tons of supportive criticism. It's now totally up to us, the players, to decide what we want to do with this map and what direction we want to take. I believe we have a very good start, but before it even gets considered to be added to TWD, or to be a league on it's own, it must pass some tests.
How to play:
Teams of 6-12. Basing ships required (Levis and Weasels disabled). 2 Terr, 3 Shark maximum. Objective to score goals. The goals are located in each of the two bases. After each goal the teams are warped to the middle where they will instantly face off and begin the next round. First to 5 goals wins.
We have pretty much been doing free play allowing people to be whatever ships they want besides the two disabled. Flared created a bot with the help of WingZero which temporarily lets us host Attack easily as it does the faceoffs and warpings. As far as the actual rules go those are up for interpretation. We only go to 5 goals because that's the easiest thing to do right now. In the future we could do timed halves, most points wins where goals would count as the most.
Late on Saturday night we played a couple games. The second game was maxed out with 24 people, many of them vets. Most of the tests have been ran publicly and have not gotten as good of results because the players were not as good. Fortunately tonight that wasn't the case, and these players also generated a ton of feedback. We have already taken everything they said and converted it into action by making the necessary repairs on the map, though there are many more that need to be made. We hope to hear from the players who have played, and even from the players who haven't on what they would like to see brought to Trench Wars. Our goal is to develop one last league everyone enjoys playing again and if we all work together we can make it happen.
I wanted to start a thread about the new event called 'Attack' in order to get some organized feedback. The map we have chosen to use for this ball game concept is a map created by Stylez. He created this map for another one of his zones, but as we know trying to start a new zone is pretty much impossible in SS. He gave the map to Trench Wars where Flared and I have been given the opportunity to edit it down for league play. Besides the map being somewhat tweaked there are very unique ball settings for each ship which we have created. We have been testing the map out for the past few days and have gotten very good reactions and tons of supportive criticism. It's now totally up to us, the players, to decide what we want to do with this map and what direction we want to take. I believe we have a very good start, but before it even gets considered to be added to TWD, or to be a league on it's own, it must pass some tests.
How to play:
Teams of 6-12. Basing ships required (Levis and Weasels disabled). 2 Terr, 3 Shark maximum. Objective to score goals. The goals are located in each of the two bases. After each goal the teams are warped to the middle where they will instantly face off and begin the next round. First to 5 goals wins.
We have pretty much been doing free play allowing people to be whatever ships they want besides the two disabled. Flared created a bot with the help of WingZero which temporarily lets us host Attack easily as it does the faceoffs and warpings. As far as the actual rules go those are up for interpretation. We only go to 5 goals because that's the easiest thing to do right now. In the future we could do timed halves, most points wins where goals would count as the most.
Late on Saturday night we played a couple games. The second game was maxed out with 24 people, many of them vets. Most of the tests have been ran publicly and have not gotten as good of results because the players were not as good. Fortunately tonight that wasn't the case, and these players also generated a ton of feedback. We have already taken everything they said and converted it into action by making the necessary repairs on the map, though there are many more that need to be made. We hope to hear from the players who have played, and even from the players who haven't on what they would like to see brought to Trench Wars. Our goal is to develop one last league everyone enjoys playing again and if we all work together we can make it happen.
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