Originally posted by CR0SSFIRE
PS. The Trench Wars Warbird is quite possibly the most perfect ship this game has ever seen. (correct me if I'm wrong.)
PS. The Trench Wars Warbird is quite possibly the most perfect ship this game has ever seen. (correct me if I'm wrong.)
My list:
1) Easy to learn - hard to master: Practically the easiest and best way to do it is one hit kills.
2) The people: Most new players start by playing TW because it has the most ppl on. I'd play alot of other zones aswell if they would only be enough players on them (and if they all would be subarenas to the same zone, so that I would not have to disconnect to change arena)
3) Alot of the concepts with TW:
Very different ships, quite balanced even! (note the quite!)
Very different things to do: Duelling in many ships and of course basing.
The base: not a huge labyrinth but a small and well-planned place for fighting and a fr on top of it with the objective, the flag
HUGE amount of sub-arenas which are nothing like pub.
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