Announcement

Collapse
No announcement yet.

no spawns in twdd

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Welfare
    replied
    Staff useless as always. Make a poll on the forums and get the public's real opinion before starting retarded projects.

    Leave a comment:


  • Riverside
    replied
    this makes no sense to me, i don't even care about spawning or not, but how is this at ALL a priority?
    there are SO many other things that have been suggested and the public has begged to be done, especially in twdd, yet we choose to do that? yes, it's volunteer based, and I appreciate the hard work, but why not be a smart worker as well as a hard worker?
    no sense whatsoever.

    Leave a comment:


  • kthx
    replied
    It seems like every few years some dipshit decides that "that league needs changing" for no apparent reason and it turns out to be really fucking stupid and literally nobody wants or likes the change. Eventually the players are proven to be right and the idea is fucking retarded and nobody wants it so they end up deleting it. And then a few douchebags are like "this is why the zone can't get new things and this is why all the devs quit" and then I come into the thread and point out that if the devs are busy coding monumentuously retarded changes to the last remaining reason trench wars is even around any longer than we should make them quit sooner.

    Seriously this is fucking retarded, spawning is part of the game, camping the spawn is a team skill that can backfire or work depending on how well you team, this change is fucking stupid and will be removed pretty soon I bet. Also KANE, fuck you for coding this retarded shit.

    Leave a comment:


  • Wage
    replied
    Originally posted by Kane View Post
    I'm trying to stick up for the community and change things. I'm trying to get the community involved in projects. Obviously you have a problem with this and you want it to go back to what it use to be right? Call me a retard, call me a faggot, call me whatever you want. Try doing something instead of talking one day otherwise stay out of our way.
    you keep saying you are doing this for the community, yet probably more then 80% of wbs learned of it through this thread. One wb gave you the idea and you just ran with it, and from your wording it seems the change is inevitable even with the backlash you are seeing. Can't have devs doing meaningless work for nothing right?

    Leave a comment:


  • Shaddowknight
    replied
    Yeah, accepting spawns as being there is much better than trying to remove them from the equation. less actual complaints

    Leave a comment:


  • Crescent Seal
    replied
    Originally posted by Kane View Post
    I'm finished putting in effort to paying attention to what you say until you put in the effort to actually know what you're talking about.
    Well then why don't you actually list what you are working on and what you want implemented clearly instead of being a faggot.

    Leave a comment:


  • Kane
    replied
    Originally posted by Crescent Seal View Post
    This is a key point. Regrouping is a HUGE factor in twd/twl and is a major part of the gameplay. You can't just change this fundamental aspect of the game.
    Yeah sure this would be a key point, if it was what the bot did. It's not what the bot does so i'm sorry but your keypoint is not a point at all. I'm finished putting in effort to paying attention to what you say until you put in the effort to actually know what you're talking about.

    Originally posted by Shaddow <ZH> View Post
    Give 2 second shield on spawn, would solve problem without changing game dynamics.
    Until someone goes and intercepts a bullet for their teammate.

    Leave a comment:


  • Crescent Seal
    replied
    Originally posted by Shaddow <ZH> View Post
    Give 2 second shield on spawn, would solve problem without changing game dynamics.
    ???? yeah so if a guy spawns near enemies he has a 2 second shield and full energy to kill people while enemies cant kill him...r u done

    Leave a comment:


  • Shaddowknight
    replied
    Give 2 second shield on spawn, would solve problem without changing game dynamics.

    Leave a comment:


  • Engineers
    replied
    Amar:* yo whats next? they gonna limit the bullet range and make r3 range void??
    id have to retire

    Leave a comment:


  • Hulk
    replied
    wb is a gay fkn ship thx

    Leave a comment:


  • Engineers
    replied
    Originally posted by Creature View Post
    I'm going to have to say this is a bad change.

    From what I understand and since theres been 0 transparency about what I see as a HUGE change I'm confused how this is supposed to help the community. If anything these are just whiners and from my perspective as a long time TWLD vet, I'm deeply concerned about changes:

    1.) spawn will always be AWAY from enemy team - this is retarded. From what i've been told, the bot will now spawn you away from the enemy team. THis is a HUGE change that is immediately going to have impact on how people play ship. Now you can't camp the spawn area as a team, and it makes finding your team a breeze since you will never spawn near the enemy. This makes regrouping fundamentally way to easy and will impact the change tremendously.

    2.) spawn deaths where you spawn on a bullet and literally have 0 seconds to dodge ALMOST NEVER HAPPEN. I literally have played hundreds of thousands of deaths and i can first hand tell you it happens literally once every 10 DDs where you spawn on a bullet and die instantly. I'm talking NO MOVEMENT, NO TIME to even react and instantly die. these are the ONLY spawns i think that MAY stand to be removed upon further discussion, but the point here is that most spawns never happen like this.

    3.) 80% of the spawn death you have the opportuntiy (if you react fast enough) to have a suicide kill. the other 10% of the time you have a chance to get a free kill, and the final 10% you spawn facing the wrong direction. over time and over thousands of deaths, this variance is going to settle down and assume you have decent aim/reaction speed, it's going to be an end result of EVEN.

    4.) 50% of your spawn deaths are because you failed to move in the correct direciton. instead of running away from bullet you run towards enemy. that's YOUR fucking fault and you SHOULD die. i've had enough of ppl crying about getting spawned when 50% of the time if they simply DIDNT shoot, conserved energy, and ran the fucking opposite direction of the opposing team, they would have lived.

    5.) spawns are part of the game. deal with it. it hasn't changed in 10-15 years i don't see any reason why it should change know and i'd argue the majority of TWL veterans would be with me 100% of the opinion to not change something that isn't broken.

    regardless i'm disapppointed by the lack of transparency and implementing a change when literally knwobody knows about it. couldn't we have had a healthy discussion before assigning valuable development resources to putting in change that 90% of the TW population doesn't even know is happening?
    Creature is right here. What the hell kane. Spawns have been part of yhe game and this would change game dynamics. I disagree about being even. Like javs u start aware of your momentum and position, so you have more control than a person spawning not knowing where they are facing. But seriously, if twdd is prac for twl and most twl wbs disagree just let it go. I appreciate the effort but this is season 2222...

    Leave a comment:


  • Zeebu
    replied
    Originally posted by Kane View Post
    To clarify what you said zeebu, I don't believe there is a chance that it would show up this TWL season. Its being tested at the moment as a twd change during twd "off-season". Decisions and where to go from there will be made when the time comes.
    thats good. i also believe i outlined a very good way to tell how well the change would be received by the warbird playing community. the more you like something the more you would play it. the opposite also is true, if you dont like it, you arent gonna want to mess with it.

    Leave a comment:


  • Kane
    replied
    To clarify what you said zeebu, I don't believe there is a chance that it would show up this TWL season. Its being tested at the moment as a twd change during twd "off-season". Decisions and where to go from there will be made when the time comes.

    Leave a comment:


  • Best
    replied
    This game is already dying and you want to kill the activity of twdd by adding no spawns. This is honestly the dumbest idea ever. Please change this and see how many people will continue playing this game. Also, make this thread for only warbirds to comment on, I don't know why people who don't even wb like chyming into conversations that aren't even relevant to them!
    Last edited by Best; 01-29-2013, 03:16 PM.

    Leave a comment:

Working...
X