[Brief summary of idea]:
[Reasoning behind proposal]:
[Best way to implement]:
[Detailed summary of idea]:
When you experiment with players, please tell them why, for how long, for which reason and what data the experiments are supposed to show.
[Reasoning behind proposal]:
As everyone should have learned from experiments with the players in pub over the years, this can have drastic effects on the population and happiness of players. Especially when they just get a lie about "this is an experiment" while actually it is mostly just random changes.
"In the scientific method, an experiment is an empirical method that arbitrates between competing models or hypotheses. Experimentation is also used to test existing theories or new hypotheses in order to support them or disprove them." -Wiki
"In the scientific method, an experiment is an empirical method that arbitrates between competing models or hypotheses. Experimentation is also used to test existing theories or new hypotheses in order to support them or disprove them." -Wiki
[Best way to implement]:
Whenever you change something experimentally, may it be pub, TWD, chats or whatever open a READ ONLY forum post BEFORE conducting changes, which will have only one answer containing the results. Include detailed information about:
- The setting of the experiment. (arenas affected, changes in settings, ...)
- The begin AND end of the experiment.
- What goals do you try to reach?
- What data is being collected, how is it structured?
- If available, votes on the changes.
- Summary of the outcome of the experiments. NOT your decisions later on, just the outcome of the experiments. This way the experiments section will be kept clean from ranting and easy to recheck.
[Detailed summary of idea]:
Without structure those so-called experiments result in usually all or most of the following points:
There are only very few changes which were lucky instantly and made it into being liked by most. Do not assume every single "good idea" you have to be lucky like this and consider making the proposed form mandatory please.
- shit storm
- players leaving
- players cheating due to frustration
- staffers leaving due to frustration
- dev leaving due to frustration
- trust in staff heavily damaged
- community-driven-game looking like one-person-playground
- the initiator of the changes leaving in shame leaving a chaos
- original settings getting lost
- the changes being just a repeat of some "experiment" made before, which nobody knew things about because it was not documented
- return to the original settings or a portion of it with a heavy permanent loss in population
There are only very few changes which were lucky instantly and made it into being liked by most. Do not assume every single "good idea" you have to be lucky like this and consider making the proposed form mandatory please.
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