Instead of getting too crazy with fliers, mass advertising, shifting events how about each active player takes it upon themselves to bring in a new player (friend, coworker, someone from another game, etc.). How about some sort of referral reward program? I got into SS through a friend, and a few years ago I got another friend hooked on SS, who as of yesterday still plays.
Next, unban everyone, and I mean everyone. Then start from scratch, reban if violations crop up. Like a business, it's easier to get old customers to return than source brand new ones. Look at loosening rules, especially language. Nobody really cares about preventing N-bombs more then playing in an empty zone. What's so bad about tking? It's physically part of the game -- have players vote via bot command to remove and lock a players out from their frequency instead of banning.
Emphasize the community part of the game more, chat on android was a nice touch (I have yet to try).
Next, unban everyone, and I mean everyone. Then start from scratch, reban if violations crop up. Like a business, it's easier to get old customers to return than source brand new ones. Look at loosening rules, especially language. Nobody really cares about preventing N-bombs more then playing in an empty zone. What's so bad about tking? It's physically part of the game -- have players vote via bot command to remove and lock a players out from their frequency instead of banning.
Emphasize the community part of the game more, chat on android was a nice touch (I have yet to try).
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