Ship 6 has gone through many changes, and they still don't get it right.
The current Weasel settings are absolutely awful.
Not only are Weasel pilots fucked over, it's become even less seen than before.
If anyone tries it out, they never come back because it's a terrible ship to play.
It doesn't have any role, not any function.
The Weasel has become a myth, a legend, it's rarely used at all.
1. It's the second slowest ship
2. It has the second worst rotation speed.
3. The bullets travel so slow that you need to be literally on top of an enemy to hit him,
or hope that the enemy travels across your path and doesn't suddenly change direction.
It sucks in base.
Flagroom battles are a clusterfuck. Bullets, bombs, shrapnel, EMP, mines, bursts, and constantly getting repped around like a ragdoll by Sharks.
Combined with the fact that the flagroom is very small and claustrophobic, and that the Weasel is as big as other ships, this makes it one of the most useless ships in FR battles.
It's so fragile, slow and its one unique feature (Cloaking) is rendered useless because you get constantly hit by things and have to deactivate it to recharge energy.
Bullets cover the entire room so you can't do any ambushing either.
It can't do anything. It's useless.
You shoot, you die. Every kill you get, you have no time to retreat (too slow) or hide (no energy to cloak, or they can still get you cloaked).
It's basically a kamikaze laming shit ship.
It sucks in open space.
Everyone is faster than you. Kills are completely luck-based, you are relying on your enemy's momentum to catch him.
Stray bullet coming towards you?
A) Waste your Repel
B) Use afterburners to dodge the bullet, which takes up your entire energy bar, which forces you to turn off Cloak/Stealth to recharge
C) B, but wait untill nobody is near you before decloaking.
If you chose A or B, you are now the prime target of anyone on-screen, good luck surviving that Spider/Lancaster.
With your terrible maneuverability and acceleration, you're dead.
If you chose C, you spend a million years looking for safety and recharging energy, then slowly flying back to the action,
only to struggle with getting any kills or doing anything useful to your team.
The only thing it can do is hunt defenceless Leviathans.
At its current state, the Weasel is the worst ship. There is nothing it excels at.
All it can do is Rocket lame or hunt Levis. It doesn't serve any purpose otherwise.
It can't do anything to help its team that another ship can't do better.
I remember easily dodging Terriers and duelling Warbirds without cloak when the Weasel was small,
capable of firing fast bullets by using afterburners+CTRL.
But now? I feel like a sitting duck. I feel useless.
My proposition
Give the Weasel a distinct role. It currently has nothing worthwhile going for it, both in spawn and in base.
Every ship has a role, Weasel is supposed to be an 'assassin' taking out key targets, but it doesn't live up to that at all.
Don't give it Bricks or add/remove Repel/Rocket.
It suffers from a flying problem, not an item problem.
Either:
A) Make it faster, with faster rotation and thrust/acceleration, so that it doesn't feel like a fat whale.
or
B) Keep it the way it is, but increase the bullet speed.Make the bullet travel as fast as a Spider's bullet.
Big size, small size, I don't care, just make it USABLE and HELPFUL to the team without getting a negative K/D.
The current Weasel settings are absolutely awful.
Not only are Weasel pilots fucked over, it's become even less seen than before.
If anyone tries it out, they never come back because it's a terrible ship to play.
It doesn't have any role, not any function.
The Weasel has become a myth, a legend, it's rarely used at all.
1. It's the second slowest ship
2. It has the second worst rotation speed.
3. The bullets travel so slow that you need to be literally on top of an enemy to hit him,
or hope that the enemy travels across your path and doesn't suddenly change direction.
It sucks in base.
Flagroom battles are a clusterfuck. Bullets, bombs, shrapnel, EMP, mines, bursts, and constantly getting repped around like a ragdoll by Sharks.
Combined with the fact that the flagroom is very small and claustrophobic, and that the Weasel is as big as other ships, this makes it one of the most useless ships in FR battles.
It's so fragile, slow and its one unique feature (Cloaking) is rendered useless because you get constantly hit by things and have to deactivate it to recharge energy.
Bullets cover the entire room so you can't do any ambushing either.
It can't do anything. It's useless.
You shoot, you die. Every kill you get, you have no time to retreat (too slow) or hide (no energy to cloak, or they can still get you cloaked).
It's basically a kamikaze laming shit ship.
It sucks in open space.
Everyone is faster than you. Kills are completely luck-based, you are relying on your enemy's momentum to catch him.
Stray bullet coming towards you?
A) Waste your Repel
B) Use afterburners to dodge the bullet, which takes up your entire energy bar, which forces you to turn off Cloak/Stealth to recharge
C) B, but wait untill nobody is near you before decloaking.
If you chose A or B, you are now the prime target of anyone on-screen, good luck surviving that Spider/Lancaster.
With your terrible maneuverability and acceleration, you're dead.
If you chose C, you spend a million years looking for safety and recharging energy, then slowly flying back to the action,
only to struggle with getting any kills or doing anything useful to your team.
The only thing it can do is hunt defenceless Leviathans.
At its current state, the Weasel is the worst ship. There is nothing it excels at.
All it can do is Rocket lame or hunt Levis. It doesn't serve any purpose otherwise.
It can't do anything to help its team that another ship can't do better.
I remember easily dodging Terriers and duelling Warbirds without cloak when the Weasel was small,
capable of firing fast bullets by using afterburners+CTRL.
But now? I feel like a sitting duck. I feel useless.
My proposition
Give the Weasel a distinct role. It currently has nothing worthwhile going for it, both in spawn and in base.
Every ship has a role, Weasel is supposed to be an 'assassin' taking out key targets, but it doesn't live up to that at all.
Don't give it Bricks or add/remove Repel/Rocket.
It suffers from a flying problem, not an item problem.
Either:
A) Make it faster, with faster rotation and thrust/acceleration, so that it doesn't feel like a fat whale.
or
B) Keep it the way it is, but increase the bullet speed.Make the bullet travel as fast as a Spider's bullet.
Big size, small size, I don't care, just make it USABLE and HELPFUL to the team without getting a negative K/D.
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