...not sure if this is the best forum for this post but hey ho...
After seeing the "success" of the Christmas map, I thought I'd have a go at mapping and try to create something with a similar style of gameplay to the TW pub map, i.e. basing mostly, but that was a bit different (sometimes I get bored with the TW pub map and the other zone options aren't great)
So came up with the map below-
The main idea is to encourage basing and maximise the different ways the base could be attacked/defended to keep it interesting.
Its supposed to be a castle ("castlewars"??...) and there are two flags - blue flagroom (higher value) - red flagroom (lower value).
It would have pure pub ship settings. The aim would be to control both flags at the same time (a terr in each flagroom maybe?) but most of the time would probably be spent with different freqs having each flag (close enough to see who had the flags, who was there, see the whites of their eyes and shoot the shit out of them).
An attacking freq (2nd, 3rd or 4th freq) would probably have to set up a stronghold in one of the four other rooms before attacking a flag so the whole idea of the map is that, whatever you're trying to do, you pretty much have to attack and defend at the same time and work your freq from room to room until you have both flags.
I could go on (e.g. there's a safe zone between the flag rooms - for a reason) but I'm getting away from the point of this post. I've tested the map out for shots and i think its pretty good but I'm a techie newb as far as ss goes so don't really know how to take this further.
So I'd like to hear what anyone thinks of this and how I might get the map hosted (or at least hosted for a short time so ppl can try it out). Probably lots of ppl make maps so any pointers to information on it would be helpful as there doesn't seem to be much around - websites?? Could do with a mapping forum?? Who can i ask questions about this kind of thing?
GP
After seeing the "success" of the Christmas map, I thought I'd have a go at mapping and try to create something with a similar style of gameplay to the TW pub map, i.e. basing mostly, but that was a bit different (sometimes I get bored with the TW pub map and the other zone options aren't great)
So came up with the map below-
The main idea is to encourage basing and maximise the different ways the base could be attacked/defended to keep it interesting.
Its supposed to be a castle ("castlewars"??...) and there are two flags - blue flagroom (higher value) - red flagroom (lower value).
It would have pure pub ship settings. The aim would be to control both flags at the same time (a terr in each flagroom maybe?) but most of the time would probably be spent with different freqs having each flag (close enough to see who had the flags, who was there, see the whites of their eyes and shoot the shit out of them).
An attacking freq (2nd, 3rd or 4th freq) would probably have to set up a stronghold in one of the four other rooms before attacking a flag so the whole idea of the map is that, whatever you're trying to do, you pretty much have to attack and defend at the same time and work your freq from room to room until you have both flags.
I could go on (e.g. there's a safe zone between the flag rooms - for a reason) but I'm getting away from the point of this post. I've tested the map out for shots and i think its pretty good but I'm a techie newb as far as ss goes so don't really know how to take this further.
So I'd like to hear what anyone thinks of this and how I might get the map hosted (or at least hosted for a short time so ppl can try it out). Probably lots of ppl make maps so any pointers to information on it would be helpful as there doesn't seem to be much around - websites?? Could do with a mapping forum?? Who can i ask questions about this kind of thing?
GP
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