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  • #16
    Even with your 400 ms, you still sucked Displaced. I'm just saying that whatever the limit is (whether it be 50 ms, 300 ms or 600 ms), other players should be able to !lag check it. That way they don't have to wait for the bot to recycle through to spec the exploiter.

    If Disoblige is against fair leagues, then so be it, but please don't let your pettiness get in the way of a good idea.
    Mr 12 inch wonder

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    • #17
      It is a good idea. Almost every squad has one or two people that spike a lot, and even if they are able to stay in and only lag out a few times, they can still disrupt the game. If people were allowed to !lagcheck them when they were spiking around (lagging into the base in a TWBD game for example) it would really make it more fair.
      sdg

      Comment


      • #18
        MG has it, if we ask really nicely, maybe they'll share the code and it will take little effort.

        Comment


        • #19
          I don't really see how checking another players lag would make the games more fair, but sure, go ahead and implement it if you want to, I don't mind.
          1: cundor> let's do a disoblige .?go base
          1: Cremation> cundor desperately trying to tell the world hes a diso
          1: cundor> dude
          1: cundor> i already told my parents
          1: Desperate> LOL
          1: Cremation> HAHA
          1: bram> :)
          1: Da1andonly> LOL

          Comment


          • #20
            Because it doesn't just check lag, it specs the exploiter if their numbers are above the limits. If you don't see how this is more fair, then, well I don't know what to tell you.
            Mr 12 inch wonder

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            • #21
              people get automatically specced if they are over the limits.. using a !lag check wont help in that regard. (atleast i dont see how it will)
              Displaced> I get pussy every day
              Displaced> I'm rich
              Displaced> I drive a ferrari lol
              Displaced> ur a faggot with no money
              Thors> prolly
              Thors> but the pussy is HAIRY!

              best comeback ever

              Comment


              • #22
                I also think (correct me if I'm wrong) that the bot automatically specs you if you're over the limits.
                1: cundor> let's do a disoblige .?go base
                1: Cremation> cundor desperately trying to tell the world hes a diso
                1: cundor> dude
                1: cundor> i already told my parents
                1: Desperate> LOL
                1: Cremation> HAHA
                1: bram> :)
                1: Da1andonly> LOL

                Comment


                • #23
                  But the game/bot doesn't update the lagcheck until a certain amount of time has gone by. You could spike to 500-900ms for 10 seconds and the bot wouldn't even notice. If there was someone that was particularly laggy, you could make a macro to get the bot to lagcheck them so they would get specced instantly instead of after 60 seconds.
                  sdg

                  Comment


                  • #24
                    Exactly I think thats how it is to bc u see some ppl spike around for 5-10 secs then finaly get spec'd. I think some ppl mite go over the line with it bc 1 spike here/there isnt to terrible, its when u continuously spike over and overr and rarely get spec'd. U can spike for 5 secs, then stop spiking rite b4 bot checks then start spiking again after. I must say tho if u had the luck to do that u are 1 of the luckiest in ss
                    _o_2NASRALLAH

                    Comment


                    • #25
                      Yeah, this is a good idea. It seems pretty clear to me that if someone is lagging to the point of affecting the outcome of the game, and they are over the lag limits, anything and everything should be done to make sure that that player doesn't get to play league games. It's unfair, plain and simple. I wouldn't neccessarily say that you should be specced permanently for one player using this command, but it should count as one of your three lagouts.
                      5:gen> man
                      5:gen> i didn't know shade's child fucked bluednady

                      Comment


                      • #26
                        Originally posted by Facetious
                        Yeah, this is a good idea. It seems pretty clear to me that if someone is lagging to the point of affecting the outcome of the game, and they are over the lag limits, anything and everything should be done to make sure that that player doesn't get to play league games. It's unfair, plain and simple. I wouldn't neccessarily say that you should be specced permanently for one player using this command, but it should count as one of your three lagouts.
                        Increase lagout time ... where when you are specced you hafta wait even more time than it is now.

                        As for this command, I can see spamming problems (did Pro or something have some problem like this? ... I dunno). Ppl will start spamming the bot trying to lag someone out. Maybe that could be monitored ... but still.

                        Comment


                        • #27
                          Originally posted by Cig Smoke
                          Plus with that feature, the laggier u are the laggier u see a player. U almost need really low pings to see others pings accuratly. If u have 300 ms ur self u wont see others who have 40 ms @ 40 ms. U'll see them well over 100. SO that isnt exactly accurate. As for packetloss, i believe thats the thing taht is worst then ping. I see these ppl lately i wont mention any names but they ahve 130 ping but they are spiking around like they have 500+. It has to be there packetloss.
                          Mention some names, Im curious.
                          1:Best> lol why is everyone mad that roiwerk got a big dick stickin out his underwear, it's really attractive :P
                          3:Best> lol someone is going to sig that
                          3:Best> see it coming
                          3:Best> sad

                          Comment


                          • #28
                            this isn't a bad idea for twd. Not quite sure the stance on this one though, i will ask and get back to u

                            Comment


                            • #29
                              Thanks.


                              Suff, there already are spam checks on matchbots. So you could only !lag somebody like 3-4 times before matchbot would start ignoring you. I really hope this gets implemented.
                              Mr 12 inch wonder

                              Comment


                              • #30
                                I really dont wanna name ppl Reave that gets me in trouble with other ppl then!

                                Also i agree increase the time u have to wait to get in or add a death per lagout or something. 1st off in JD/DD if u lagout/spec u can reenter rite away. 2nd its really frustrating when u have ppl constantly specing when they are cornered or rite b4 they die. Its happening more and more now and its stupid to have ppl keep specing for that reason. We were givin 3 lagouts incase we actualy lagout or for ppl with bad/unstable connections, not fo rppl to esc+q or esc+s to save themselves.
                                _o_2NASRALLAH

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