Originally posted by WillBy
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Poll: Repel and/or shrap indicator below ship
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Originally posted by Banks View PostI'm fine with a shrap indicator as that is randomized and you never really know how much of a threat a shark can be unless you see a mine from that shark blow up in the same life. As for repels, the players have the responsibility of counting reps on both sides to make plays and know when to push etc. Putting an indicator for every rep a shark has doesnt hold people accountable for not paying attention. You don't have to pay attention as much because you know how many reps each shark has. This is a negative and dumbs the game down. Just my 2 cents.
This just shows cleaner information already available. To me, it's a lot more interesting information than K-D, which is what's currently being shown.
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I'm fine with a shrap indicator as that is randomized and you never really know how much of a threat a shark can be unless you see a mine from that shark blow up in the same life. As for repels, the players have the responsibility of counting reps on both sides to make plays and know when to push etc. Putting an indicator for every rep a shark has doesnt hold people accountable for not paying attention. You don't have to pay attention as much because you know how many reps each shark has. This is a negative and dumbs the game down. Just my 2 cents.
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Neither, git gud. How about you turn on *energy too, so we can see what someone's energy is at? You're making something just to make it
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I voted shrap only, I could get used to both being there though, as long as it's small.
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I voted both, but like I said in the other thread I still prefer we figure out a way to put the shrap number on the display bar.
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Poll: Repel and/or shrap indicator below ship
22Repels only0%0Shrap only22.73%5Both please!45.45%10Neither, git gud! (I won't use them, and others can't either)9.09%2I won't use them, but I'm not opposed to others using them.22.73%5This has been discussed a little bit in another thread but it seems to be game changing enough to warrant a poll. In short these indicators will show during play in a basing match, in shark specifically (images below), and show remaining repels and/or current shrapnel count. These update like you would expect, when used or picked up. To be clear, these are optional, so if you don't like to use them, you don't have to. By default they would be off and only with a command they can be turned on. Let me know what you think by voting and feel free to share any reasoning why in a post below.
Oh BTW, did I mention the preferences for player stats will be getting an update? Yes, for each individual ship (WB in DD, Jav in JD, and all basing ships) are going to be customization, and your settings will be saved in the future. Current options are no player stats, show own stats only, show both team and own stats. More coming in the future.
(example of top 3 players on the opposing team with the highest death count showing in the bottom right)
VOTE BELOW!!!Tags: None
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