so many stupid comments...anyway, what i am trying to say is that there is better rules for this. It should be that if you warp you get a death. that would be smart like it is when you hit F11 and spec you'll get a death or if you hit ESC + Q. If this rule wont be changed it will ruin alot of TWJL games and i think that we dont want that to happen.
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TWJD unfair rule!
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i mentioned this problem like 2/3 months ago and no one cared <_<
Originally posted by Doc FlabbyCrossing the baseline in a JD used to be a relativly safe thing to do for brief periods of time say a few seconds. And the bot even used to give you a warning before speccing you.
Now however theres seems to be a new Zero Tolerance approach taken by the bots. They pwn you for crossing for even a second -_- . This makes the end game in JD now drags on... and.... on... and.....on........untill ya throw yaself accross the line with sheer bordem to end your pain.......
Can anyone explain the idea behind this new approach. As no one seemed to get spawned from javs in base before this system.....Last edited by Doc Flabby; 09-21-2005, 12:54 PM.Rediscover online gaming. Get Subspace
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my warp is right next to my bomb key.. sometimes i warp and get removed but that's just a reflex - eg, seeing some slow bomb come right at me and cant do anything to dodge it. We've lost a couple of games because of me doing that,
BUT HEY, shit happens ^-^
staff wont do anything about this anyway :P
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