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"Assists" Statistic for Basing
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let's just make a bot that PMs shitty players what they are doing wrong
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I think it is do-able, but it would probably stress the dick off the bot and make it crash. Wouldn't a more realistic stat simply be "Damage Dealt" per game?
Now THAT would be much easier to do, haha.
edit:just saw your post turban, if its not already being recorded, then damage dealt would solve this
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pretty sure bots already check damage dealt by players. or at least, kill locations on map.
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maybe its because it's asss but hyperspace most def has assist trackingOriginally posted by Jason View Postand how would this be tracked, in terms of the bot coding?
i don't think it's possible for the bot to detect who was last to inflict damage prior to the player who made the kill.
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the bot should be able to see who inflicted what amount of damage, just draw up a plan, over x amount of damage is an assist or whatever. I'm not sure if it's possible to code though, or worth it
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and how would this be tracked, in terms of the bot coding?
i don't think it's possible for the bot to detect who was last to inflict damage prior to the player who made the kill.
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"Assists" Statistic for Basing
Just saying, an assist statistic may help prove who's putting the most pressure on and who's helping to make the 150 kills that some people are dropping. There can also be a "KA" statistic, or, "kills assisted" to see how many kills were actually yours and not just cleaning up someone else's mess.Tags: None
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