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TWD player borrowing
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This is a great idea and should be implemented as soon as humanly possible. TWL is absolutely horrendous for the general health of the league and TWD specifically. It feels like the game is on life support until TWDT resuscitates it, and the cycle of life begins anew.
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Smart idea, I could have helped twbd get many games last league
. This idea will do more than ppl think imo.
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Do not underestimate our staff yung1. This will be completed Wednesday night:Originally posted by Trasher View PostAs long as we (staff, coders, players) do something.
http://forums.trenchwars.org/showthr...cement-project
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Already suggested doublesquadding before http://forums.trenchwars.org/showthr...uble-squaddingOriginally posted by Jones View PostAlternatively, staff could just create 2 huge squads where people can doublesquad. just don't count the points toward twl qualification (if you're even gonna do that anymore)
World squad has been suggested before http://forums.trenchwars.org/showthr...f-every-player!
These 2 (and other ideas) have been brought up many times in the past, but nothing has come of it.
Doesn't need to be player borrowing that gets implemented - if one of the other ideas is easier to make happen and/or gets more support, then do that instead.
As long as we (staff, coders, players) do something.
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Still nothing quite beats squads being able to challenge the world in TWD. It could benefit alot of people. For a start squads who can't find a game will always have a 2nd chance to do so before logging out. Squads who don't have enough could accept the world challenge and team up with whoever arrives to take them down. However the downside of this would prob be javduel/basing/ wbduel dying out. Coding this in twd would unfortunately be too hard.
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I'm greatly in favour of this although make it 4 squads because I know people hate other people so give them a bigger choice what to double squad on AND if there were only 2 squads then it would be like aliased dice members vs alias thunder members (only the best will keep getting used while the rest are ornaments cept for basing).Originally posted by Jones View PostAlternatively, staff could just create 2 huge squads where people can doublesquad. just don't count the points toward twl qualification (if you're even gonna do that anymore)
It could be controlled too: you can only double squad on these 4 squads only and these squads could last a few months before dissolving (back to normal)
If tw activity increases quite abit then yes have 4 vs 4 otherwise keep it 3 vs 3
Final thing: perhaps u can only join these double squads if ur name is the same as your regular TWD registered name + a number or <DS>
-eg Fork (spark). Fork1 or Fork <DS>
This way people still know who is who. (Break the rules or impersonate then u risk not being allowed to double squad.
Anyway I could def see this working but can tw staff?Last edited by Fork; 03-28-2016, 11:04 AM.
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Alternatively, staff could just create 2 huge squads where people can doublesquad. just don't count the points toward twl qualification (if you're even gonna do that anymore)
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Support. If you're adding a player make the game worth no twd points, then yes it does turn into pretty much a go base game, but doing this will add some form of legitimacy and seriousness to it, the games will be more structured and proper, how go base is supposed to be, but isn't due to everyone treating it like it's pub.
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Yeah it is a lot of work and there aren't too many people in the game both capable and willing to do it. Hopefully someone steps up if this or something else is wanted by enough players.Originally posted by zidane View Postdunno my point was it seems like a lot of work for something that might benefit very few and cause a lot of headaches/drama. twd for no points with borrowed players.... thats pretty much an organized go base/javduel. if we wanna twd more get ur old pene butt buddies back in tw
Getting Penetrate members back to the game, yes that would be nice. Getting old people back to the game in general would be nice. But you can't force them back and people have moved on with their lives, gotten kids etc.
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dunno my point was it seems like a lot of work for something that might benefit very few and cause a lot of headaches/drama. twd for no points with borrowed players.... thats pretty much an organized go base/javduel. if we wanna twd more get ur old pene butt buddies back in tw
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Alright. Well yeah, it does rest on the shoulders of ppl who can actually do it. And sadly neither of us is one of them.Originally posted by Jones View PostLet's see now...why am I against it? I'm not, I can't code, I can't revamp an entire system
edit: Aside from coding, doing the actual work, zid's argument about squads is the only valid argument against this idea I've heard so far.
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i agreed up to this point. we haven't actually launched on steam yet so this is an inaccurate statement.Originally posted by Trasher View PostWe have 3v3 dd/jd nowadays and like 0 Steam players made it into TWD.
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Let's see now...why am I against it? I'm not, I can't code, I can't revamp an entire system that has been in-place for 14 years. Can you? Go ahead, I'm all for it.
I have suggested in the past that TW should expand upon the prac arenas (base, wbduel, javduel) and adopt a similar system that is in place in 4v4 (chaos zone). Where you can call !cap and be put in a queue and 4 randoms or 4 squaddies can play against 4 others. Now that we don't have such a system in place, we, as players need to take initiative and just try and start a game or idle in spec until someone logs on. I offered a different solution. Not the best, I admit.
I used to play in #mythrandir and was apart of many squadwars in #arenas. Those took some time start- thank developers we have bots these days. However, you can still get a game going without them. Do it or don't, I'm not your boss.
Also, I think you can set total flagtime required on certain bots in order to win.
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And I almost never see games like that. You would have to actually beep for a base game inside your squad, then find a staffer, then find a semi competent captain to vs and then hopefully he can get players as well. And they'd have to be good players and players who's egos won't start clashing mid game if they're doing badly. And then you have the ppl in spec whining why they aren't in.Originally posted by Jones View Postyeah just startup base2 with staffs help and start adding players from your own squad. just make sure the one who caps it doesn't start adding "extras" before adding whatever number of people your squad has online. easy to organize a "semi-decent" basegame
And then all of that effort dissolves into nothing after 10-20 mins since ?go base is to 10 min. It's not as easy or efficient as you make it sound. No one bothers to go through all that effort.
With player "borrowing" in place everything would be controlled, organized and easy.
Nowadays you often see ppl trying to recruit 1 player so they can actually bd. With borrowing in place you can play if your squad has 5 and you won't need to go out looking for a mercenary player.
If TWL has stricter roster limits this year it will kill basing that much more. Getting 6 players online at the same time who are willing to play and aren't lagged or something is very very hard these days.
Would like to know why you personally are against it, not some half assed ?go base suggestions I always see posted on this forum which has never helped before. Do you people just want to let this game finally die for real without even TRYING anything? Why is it so bad to try something new? If not this then come up with something better. We have 3v3 dd/jd nowadays and like 0 Steam players made it into TWD. You have to play with what you've got, the game isn't going to get new players from somewhere magically. And if it actually DID get new players magically from somewhere, then we can go back to the old system. Problem?
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I wouldn't mind if there was incentive created to allow squads to borrow other players. I wouldn't mind if u have to pay to borrow these players. You earn your cash in pub (incentive to play pub) then donate it to squad... then comes a TWD match and certain players can be bought for certain amount per game. Better start working and playing pub! TBH it would require too much coding but o well.
Prob is with only selected people double squadding, people will prob say: "if he's allowed to double squad why can't i?" attitude.
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