Originally posted by Pio People have diffrent opinions on what is challenging.
At 706-944 in twdd, I believe you are adequately challenged as is.
lol malla avatar
Jacklyn> i'm not here right now, leave ur phone number address and directions to your house, where you keep your money and what time youre not home and i will get Right back to you
Jacklyn> i'm not here right now, leave ur phone number address and directions to your house, where you keep your money and what time youre not home and i will get Right back to you
I find wb extremely boring and frustrating at times. Sure partly bc i aint the best wb in the world, but i use to be decent at it and i still thought it was boring. I'd much rather play in spider dueling then wb.
Originally posted by Cig Smoke I find wb extremely boring and frustrating at times. Sure partly bc i aint the best wb in the world, but i use to be decent at it and i still thought it was boring. I'd much rather play in spider dueling then wb.
Me too. Wb is about having the biggest res ... and sorta just shooting in the general direction back and forth w/delays in btwn. To me, spider dueling is more fun and exciting ... prob even more so in teams of 2-5 players.
Spider dueling is even worse in terms of vulching than wb's, plus it's too slow. If you put two spiders who "know what they're doing" against each other 1v1, it could be 5 minutes before one actually dies (aka gets bored and rushes close). Vulching is basically the only worthwhile tactic in an open-space spider duel.
And also, wb's arent really about the highest resolution anymore. If you don't have a monitor capable of the max 12xx X 10xx by now, tough luck. But that's a minority of players now. Most everyone has the same standard.
Jacklyn> i'm not here right now, leave ur phone number address and directions to your house, where you keep your money and what time youre not home and i will get Right back to you
Originally posted by Adeon Spider dueling is even worse in terms of vulching than wb's, plus it's too slow. If you put two spiders who "know what they're doing" against each other 1v1, it could be 5 minutes before one actually dies (aka gets bored and rushes close). Vulching is basically the only worthwhile tactic in an open-space spider duel.
And also, wb's arent really about the highest resolution anymore. If you don't have a monitor capable of the max 12xx X 10xx by now, tough luck. But that's a minority of players now. Most everyone has the same standard.
Who said anything about open space? Open space is boring as heck ... that's 1 reason I find wb the most boring of all the leagues.
Wb's are also greater then 50% vulching. It is rare u see 1v1 goin on in squad duels. Vulching is part of the game. And i find it extremly fun to team with Mikena in spider elims, or team with anyone for that matter. But when i team in WB elim its still as boring.
Sure spidering duelin in an open map like TWDD will be stupid, like suff said b4 put some walls up like Malls .?go spiderDM and u got urself a nic spiderdueling arena. Some ppl jsut arent into WBdueling. The only reason i do it is if im needed for DD, or my captain demands it of me, regardless of how good i do i always find myself constantly thrusting and rushing the oponent bc its bored just sitting back radaring and pop shooting at an enemy 1/2 wway across the map.
Agreed Cig ... wanna work on something with me? Maybe come up with some nice block patterns or maybe recommendations on how to best implement some team spid games?
Well i aint exactly a map maker i never even tried it l0l All i konw how to do on my computer is browse the internet and play SS, so i'd probably be no use and get in the way. Pio or someone like that would prolly be more of a help.
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