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TWL! Important Poll #3

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  • #46
    the fixed damage with spiders is fine. With bursts it is complete nonsense, terriers are getting 80+ kills some games now and it was rarely seen a terrier get over 40 in a 20 minute game previously. In my opinion a burst should be for a terriers defence, with terriers bursts like warbird bullets, a terrier becomes the most attacking ship in base especially when defending. This makes the cram even harder to break. Please make a poll on this

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    • #47
      Originally posted by Cumulonimbus
      the fixed damage with spiders is fine. With bursts it is complete nonsense, terriers are getting 80+ kills some games now and it was rarely seen a terrier get over 40 in a 20 minute game previously. In my opinion a burst should be for a terriers defence, with terriers bursts like warbird bullets, a terrier becomes the most attacking ship in base especially when defending. This makes the cram even harder to break. Please make a poll on this
      Ya i agree, that burst shot is a bitch when u clear everyone but them, but i think since the terr dont have any other bullets or nething that can help them except a portal it isnt to much to ask for a fwe bursts. Maybe if its possible to limit the amount of burst greens and stuff that mite help. I dont think we should limit it to 1 burst per life or something much less. The team has to get the greens for the terr to green a burst, just dont let them green asmuch. Try the inverted burst tho that wold be elite and mite help out on breaking the cram.
      _o_2NASRALLAH

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      • #48
        Today in base Melufa got MVP in terrier with a 47-5 record.

        Terriers in TWLB games sometimes deserve MVP for dodging unimaginable bullets and escaping near fatal situations, but in a 70k ?go base race? I think the terrier's burst should be slightly weakened. Like cumu said, it should be defense, not offense. That's what the spiders are for.
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        • #49
          Leave the bursts random then. Make it from like 500-1500, so it won't always kill, but has a good chance. Either that, or make it so it will never kill a ship if it has full energy.
          sdg

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          • #50
            I love it when i can get kills in a terr because it makes u look better when say u get like 45-0 or something burst should kill u no matter what.....like cumu said its all a terr has....
            7:RoDNeY> u dont know what afk means u think it means the arab way of saying KFC

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            • #51
              the only way a terr gets mvp is with a huge bounty to give them a like 300 points for every kill. . .

              bursts should be set to stay away from being a 1 hit kill imo
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              • #52
                Spider for 1500 DMG !! And the energy lose has to stay the same
                ownageeeeeeee haha.
                Nah serious, fixed is better
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                • #53
                  Originally posted by Fit of Rage
                  I think the terrier's burst should be slightly weakened. Like cumu said, it should be defense, not offense. That's what the spiders are for.
                  No, that's what you think spiders and terriers are for. Nowhere does it say 'terrier = attaching pod, does not kill'

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                  • #54
                    I agree, why shouldnt a terr be a offensive weapon?

                    Besides mess with the burst, you might just aswell go mess around with shrap and that kind of stuff. I mean sharks are meant to keep your people alive, they rep and die, there arent supposed to be offensive ships.. Mines should be used defensive. Boo shrap, lets remove shrap.
                    Maybe God was the first suicide bomber and the Big Bang was his moment of Glory.

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                    • #55
                      Originally posted by Galleleo
                      I agree, why shouldnt a terr be a offensive weapon?

                      Besides mess with the burst, you might just aswell go mess around with shrap and that kind of stuff. I mean sharks are meant to keep your people alive, they rep and die, there arent supposed to be offensive ships.. Mines should be used defensive. Boo shrap, lets remove shrap.
                      Fuxin rite, random shrap is 100 times more annoying then bursts.
                      _o_2NASRALLAH

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                      • #56
                        THIS POLL IS SO FUCKING RIGGED- whoever posted it has clear bias "leaves chance to it" vs. "best aim wins"- please use objective polls from now on- this is propaganda
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                        • #57
                          the Fixed Damage should be incorporated
                          Republic of Newfoundland

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                          • #58
                            Fixed should be in every arena's settings.
                            ZeUs!!> 48k - 44k
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                            ZeUs!!> yeah im old fashioned

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                            • #59
                              Originally posted by Pure_Luck
                              dude i'm gonna put up some polls too. i need feedback from you guys though in order to do it. So far the next poll will be full charges or not in twld.
                              yah make polls if other leagues should be killed
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                              • #60
                                Originally posted by Pio
                                Fixed should be in every arena's settings.
                                i agree. and like i said before!
                                www.BasingCrew.com

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