Sigh, I swore I wouldn't do this after getting onvolved with the pro league, league and playoff structure, but the system you guys use needs a MAJOR overhaul.
The proverbial "straw that broke the camels back" stems from when shriek dropped out of jav league and according to the original format you had Light playing sk8, and Elu getting a bye. Now the league ops decided to change the format and have Light play Elu, stating that doing so "avoids redundancy". Now first off, don't take this as whining in any fasion, we crushed Light pretty easily so I'm not complaining about getting the tougher opponent. That out of the way I can continue, avoiding redundancy is the WORST possible reasoning they could have used. First off, it's a horrible idea to EVER change a playoff format for any reason other than something that would cause a total collapse of the system.(ie:5 teams drop out of the tourny) This was not so, instead of just letting the system work like it was intended, they meddled and didn't even do a good job of it.
If they WERE going to mess with the system, the only logical thing to do would have been to take the team with the best regular season record (Light) and give them the bye. This is simple and would continue to add validity to the regular season. Now, I brought this idea up to the league Ops, and they stated that "the regular season isn't a factor". Now, this is totally inconsistent with what they had already done, when they seeded the teams 1-8(or however many teams they originally had) based on their performance in the reg season. I have asked why this wasn't done repeatedly and have never gotten a satisfactory responce.
Revision: To start off the basic design surrounding twld and twlj is flawed. They rank teams based on absolute kill/death and not kill/death differential. This makes no sense, if you play a team that only shows 4 people as opposed to 5 you should not be hurt by this force which is out of your control.
The second major flaw in the system is that the playoff structure is enigmatic at best. It's not posted publically, and it keeps changing. You need to have a SET playoff structure BEFORE the league starts and you need to stick to it. Changing your playoff should be a last resort only used if something goes horribly wrong.
There are dozens of oither things I could suggest but those are the most basic and easily changed formats. If the league runs ranking through win/loss, then kill/death, then common opponents, it'll be a better and more fun league for all.
I still have several regular season/playoff formats and formula's saved on my computer form when I used to help out in pro. If the league ops would like to see one or would like any assistance with the up-coming season find me in ss or e-mail me.
-Void
The proverbial "straw that broke the camels back" stems from when shriek dropped out of jav league and according to the original format you had Light playing sk8, and Elu getting a bye. Now the league ops decided to change the format and have Light play Elu, stating that doing so "avoids redundancy". Now first off, don't take this as whining in any fasion, we crushed Light pretty easily so I'm not complaining about getting the tougher opponent. That out of the way I can continue, avoiding redundancy is the WORST possible reasoning they could have used. First off, it's a horrible idea to EVER change a playoff format for any reason other than something that would cause a total collapse of the system.(ie:5 teams drop out of the tourny) This was not so, instead of just letting the system work like it was intended, they meddled and didn't even do a good job of it.
If they WERE going to mess with the system, the only logical thing to do would have been to take the team with the best regular season record (Light) and give them the bye. This is simple and would continue to add validity to the regular season. Now, I brought this idea up to the league Ops, and they stated that "the regular season isn't a factor". Now, this is totally inconsistent with what they had already done, when they seeded the teams 1-8(or however many teams they originally had) based on their performance in the reg season. I have asked why this wasn't done repeatedly and have never gotten a satisfactory responce.
Revision: To start off the basic design surrounding twld and twlj is flawed. They rank teams based on absolute kill/death and not kill/death differential. This makes no sense, if you play a team that only shows 4 people as opposed to 5 you should not be hurt by this force which is out of your control.
The second major flaw in the system is that the playoff structure is enigmatic at best. It's not posted publically, and it keeps changing. You need to have a SET playoff structure BEFORE the league starts and you need to stick to it. Changing your playoff should be a last resort only used if something goes horribly wrong.
There are dozens of oither things I could suggest but those are the most basic and easily changed formats. If the league runs ranking through win/loss, then kill/death, then common opponents, it'll be a better and more fun league for all.
I still have several regular season/playoff formats and formula's saved on my computer form when I used to help out in pro. If the league ops would like to see one or would like any assistance with the up-coming season find me in ss or e-mail me.
-Void
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