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Changing back the spawning time to 4 seconds in TWLB

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  • #31
    Exactly PV. The map in general isnt bad, its just "old" and terrs know 9000 burst spots. If u tweak some little things here and there i think that would do the job jsut fine.
    _o_2NASRALLAH

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    • #32
      Originally posted by Don't try to resist
      Yeah server, I'm on spastic and I speak for everyone on spastic.
      Yes
      You ate some priest porridge

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      • #33
        Originally posted by Sleepy Weasel
        If the sharks could spawn slower than the other ships that would be best. I don't know if that's possible.
        Sharking while defending gets way too easy with 4. you get 2 seconds of the cycle and those 2 seconds are time away from the attacking team to push (and for their jav to shoot).
        5: Da1andonly> !ban epinephrine
        5: RoboHelp> Are you nuts? You can't ban a staff member!
        5: Da1andonly> =((
        5: Epinephrine> !ban da1andonly
        5: RoboHelp> Staffer "da1andonly" has been banned for abuse.
        5: Epinephrine> oh shit

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