Okay I revised Crome's rules and compiled them into one master set, and while there were some good ideas in the rules, I think overall they were poorly written =/. He would switch off between second and third person a lot, and the rules in all three leagues were written as though if I double squadded in TWLJ then I would be breaking a different rule with a different punishment than in TWLD etc.
It's late because I spent a few hours longer than I had originally planned, so please forgive any glaring spelling or numbering errors.
Crome these revised rules are for you, but when I wrote them I also added a few new ideas that you can simply disregard if you please, I just hope you add some clarity to the current set of rules and some order to the whole thing =)
Anyways lets see if I can post this bad boy, or if I need to link to the notepad file...
1.0 League Rules
^^^^^^^^^^^^^^^^^^
1.01 TWL Games will be refereed by a bot and an appointed Referee. Always obey the Referee. If players have any complaints about the bot or referees, they should contact the Lead TWL Operator.
1.02 In a case of an unpredictable server crash, router failure etc. that has any impact on the game, the match will be replayed the following week.
2.0 Scheduling Rules
^^^^^^^^^^^^^^^^^^^^^^
2.01 TWL games will be on Sunday and Saturday at any available time: 1:00pm EST- 6:00pm EST on both days. There is 1 scheduling system for all 3 subdivisions of TWL.
2.02 All squad captains will email their TWL Op and opposing squadcaptain with the time slot they want. The squadcaptains are given a chance to mutually agree upon an acceptable time for their game. If an agreement is made the captains must email the TWL Op. The deadline for schedules to be agreed upon is Thursday, 3 pm EST. There are no exceptions.
2.03 All time slots may only contain 3 games. If a time slot that a squad captain requested is already filled, he/she will have no choice but to accept a different time slot.
2.04 Game times not agreed upon by both squad captains by the deadline will be assigned by the League Operator. The League Operator will assign the game to the earliest least occupired time time slot on Saturday. If both squads email the Operator that it is unacceptable, the game will be assigned to the earliest least occupied time slot on Sunday.
2.05 If one squad has requested a time to the Operator, but the other did not, the squad who requested a time will be granted it.
2.06 Squads that do not show up for a scheduled game will lose by default. The no-show squad is assigned a 0-25 loss and the winning squad a 25-0 win.
2.07 If a squad does not show for 2 games in one division they will be replaced in that division.
It's late because I spent a few hours longer than I had originally planned, so please forgive any glaring spelling or numbering errors.
Crome these revised rules are for you, but when I wrote them I also added a few new ideas that you can simply disregard if you please, I just hope you add some clarity to the current set of rules and some order to the whole thing =)
Anyways lets see if I can post this bad boy, or if I need to link to the notepad file...
1.0 League Rules
^^^^^^^^^^^^^^^^^^
1.01 TWL Games will be refereed by a bot and an appointed Referee. Always obey the Referee. If players have any complaints about the bot or referees, they should contact the Lead TWL Operator.
1.02 In a case of an unpredictable server crash, router failure etc. that has any impact on the game, the match will be replayed the following week.
2.0 Scheduling Rules
^^^^^^^^^^^^^^^^^^^^^^
2.01 TWL games will be on Sunday and Saturday at any available time: 1:00pm EST- 6:00pm EST on both days. There is 1 scheduling system for all 3 subdivisions of TWL.
2.02 All squad captains will email their TWL Op and opposing squadcaptain with the time slot they want. The squadcaptains are given a chance to mutually agree upon an acceptable time for their game. If an agreement is made the captains must email the TWL Op. The deadline for schedules to be agreed upon is Thursday, 3 pm EST. There are no exceptions.
2.03 All time slots may only contain 3 games. If a time slot that a squad captain requested is already filled, he/she will have no choice but to accept a different time slot.
2.04 Game times not agreed upon by both squad captains by the deadline will be assigned by the League Operator. The League Operator will assign the game to the earliest least occupired time time slot on Saturday. If both squads email the Operator that it is unacceptable, the game will be assigned to the earliest least occupied time slot on Sunday.
2.05 If one squad has requested a time to the Operator, but the other did not, the squad who requested a time will be granted it.
2.06 Squads that do not show up for a scheduled game will lose by default. The no-show squad is assigned a 0-25 loss and the winning squad a 25-0 win.
2.07 If a squad does not show for 2 games in one division they will be replaced in that division.
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