Originally posted by Miku19
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_o_2NASRALLAH
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Cig, I thought one month of inactivity.. not playing one TWD match for a whole month resulted in removal from TWD? I'm pretty sure that's what happened to -f-, correct me if I'm wrong.7:Warcraft> Why don't white people hit their kids anymore?
Duel Pasta> great
Duel Pasta> I spilled juice on my face
Tower> NATIONAL WEED YOUR GARDEN DAY
TWLB Champion Season 12
TWLJ Champion Season 11
TWLB All-Star Season 10
Best undeserved TWL title winner in Trench Wars history
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Someone posted link earlier where -F- was in TWD roster without playing a single match.megaman89> tsunami taught me that 1 shouldnt have used it
L K> taught u what?
megaman89> how to suck
9:WiL> im gonna with my league \o/
9:Graner <ZH>> you mean win?
9:WiL> being on plade i forgot how to spell it
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Originally posted by PaulOakenfoldDumb is 16 teams for TWLB and having 2 constantly dropping out and/or not being competetive enough to add anything to the league. It was great with 14 last year, though I wish there were ENOUGH teams for 16 slots, there simply isn't.
I'm pretty much gonna still recommend 12 squads for every league. (even though this will never happen). Doing that would eliminate almost all of the squads that drop out and make almost every game a good game to see/play. And in the rare event that a squad drops out, there'll likely be a half-decent replacement on the top of their TWD ladder waiting to replacement. It might also actually create some real competition to get into TWL....
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Originally posted by AwesomeRemoving the 2 extra's from TWLB may remove the squads that dissolve frequently but basers always seem to comment about all the squads that come and go out of TWLD/TWLJ during the regular season. If you take 2 extra ones out of TWLD/TWLJ, those 2 leagues become about just as stable as TWLB.
I'm pretty much gonna still recommend 12 squads for every league. (even though this will never happen). Doing that would eliminate almost all of the squads that drop out and make almost every game a good game to see/play. And in the rare event that a squad drops out, there'll likely be a half-decent replacement on the top of their TWD ladder waiting to replacement. It might also actually create some real competition to get into TWL.7:Warcraft> Why don't white people hit their kids anymore?
Duel Pasta> great
Duel Pasta> I spilled juice on my face
Tower> NATIONAL WEED YOUR GARDEN DAY
TWLB Champion Season 12
TWLJ Champion Season 11
TWLB All-Star Season 10
Best undeserved TWL title winner in Trench Wars history
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Originally posted by Stabwound
Murderers (by the looks of it should NOT be in TWLB but will)
hmm I doubt they'll even qualify. I mean really, take a good look at them.audit> and btw, im your fan!
DeeZ NuTs> time to own
DeeZ NuTs> got my fedex hat on
Azreal> LOloL
cook> ROFL
R.I.P VENOM
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Originally posted by AwesomeRemoving the 2 extra's from TWLB may remove the squads that dissolve frequently but basers always seem to comment about all the squads that come and go out of TWLD/TWLJ during the regular season. If you take 2 extra ones out of TWLD/TWLJ, those 2 leagues become about just as stable as TWLB.
I'm pretty much gonna still recommend 12 squads for every league. (even though this will never happen). Doing that would eliminate almost all of the squads that drop out and make almost every game a good game to see/play. And in the rare event that a squad drops out, there'll likely be a half-decent replacement on the top of their TWD ladder waiting to replacement. It might also actually create some real competition to get into TWL.
-EpiEpinephrine's History of Trench Wars:
www.geocities.com/epinephrine.rm
My anime blog:
www.animeslice.com
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Originally posted by tahkisSomeone posted link earlier where -F- was in TWD roster without playing a single match._o_2NASRALLAH
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Originally posted by EpinephrineThis logic is flawed, because of the squads that have dropped out historically, most would have still qualified if it were just 14 teams in TWLD/J.
-Epi...
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Originally posted by Awesomemy 12 squads idea goes together with the idea that twl squads should be picked by twl ops (using TWD as a factor of their decision making process)
-EpiEpinephrine's History of Trench Wars:
www.geocities.com/epinephrine.rm
My anime blog:
www.animeslice.com
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Originally posted by EpinephrineThat's the worst idea I've ever heard. Imagine the whining! At least if there's a set system people can just feel bad they didn't do the best to win at that system.
-Epi
And I think 14 squads in all leagues sounds good too. I'd like to be able to see every squad play every other squad too ... but I don't think that'd happen w/14 squads ... maybe w/12 tho.
One last thing. If shipchanges are allowed ... will the bot announce it publically? I think it sorta would be interesting to have it announced to only the team that shipchanges. Then it puts the responsibility of observation on the other team (weasel shipchange for ex).
Can we also get some dialogue about TWLB playoff format? I kinda disliked the 1 game ... but longer to 20 min game. I like the 3 rounds ... standard 15 min format a lot better. I mean why change a fundamental part of the basing game from 15 min to 20 min when the entire reg season has been 15 min.Last edited by Sufficient; 12-08-2004, 06:06 AM.
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Originally posted by EpinephrineThat's the worst idea I've ever heard. Imagine the whining! At least if there's a set system people can just feel bad they didn't do the best to win at that system.
-Epi
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Originally posted by SufficientOne last thing. If shipchanges are allowed ... will the bot announce it publically? I think it sorta would be interesting to have it announced to only the team that shipchanges. Then it puts the responsibility of observation on the other team (weasel shipchange for ex).megaman89> tsunami taught me that 1 shouldnt have used it
L K> taught u what?
megaman89> how to suck
9:WiL> im gonna with my league \o/
9:Graner <ZH>> you mean win?
9:WiL> being on plade i forgot how to spell it
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