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Why is there less teams in TWLB

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  • #16
    The TWL season is just a scheduled TWD anyways, I think there could be more squads.

    The playoffs are what the tight games are for!
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    • #17
      Originally posted by Jeansi
      The TWL season is just a scheduled TWD anyways, I think there could be more squads.

      The playoffs are what the tight games are for!
      TWL isnt just scheduled TWD. I think ppl try more in TWL. TWD is just for fooling around, praccing and having fun
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      • #18
        Make TWL two teams, playing eachother over and over 10 times for regular season....both obviously have to make the playoffs or there wont be a game, so 11 games, winner of the 11th take all.
        There exists a fine line between hard partying and destitution.

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        • #19
          If juice or any other squad of their calibre doesn't qualify because of the captain's stupidity, it would really point out the weakness of TWD.

          And please, less teams in TWL would mean less people playing TWL, and since trench wars is the most popular zone I think there should be as much players playing twl as possible, and 16 teams seems perfect to me.

          Okay, you might have 3-4 squads that won't get wins form the top squad but atleast they don't have to resort to playing twd a whole year, a league(or division) where no one really cares for. And in the end, the real qualitive games WILL come in playoffs, as it's good vs good.
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          • #20
            Let me just start by saying that I really don't care how many teams are in TWL.

            I think to make the league as cool as possible, it should be somewhat elitist, something to strive for, like keeping a squad together and battling your way up to a higher tier. Everyone wants to be fair, and let every stable squad in. What's to strive for then?

            the problem is our selection process. And I know that people already know this, but it really should be addressed during this season and implemented for selection of next season's squads. This current system does not reward longevity (except in the case of playoff squads auto-qualifying), or even skill. It's too easy to manipulate. The old system of the upper and lower tier leagues is definitely the coolest way to go. I think I came in just as that system was dying, but I remember thinking how cool it would be to make the leap from the lower to the upper tier. That's something to strive for, that's way more fun and interesting.
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            • #21
              Originally posted by Randedl
              I don't want to bother showing up to beat Rejected Basers and Incura 50-15.
              hahahaha
              top 100 basers list

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              • #22
                Its definitely not far from the truth, have you seen their rosters?
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                • #23
                  Originally posted by bloodzombie
                  The old system of the upper and lower tier leagues is definitely the coolest way to go. I think I came in just as that system was dying, but I remember thinking how cool it would be to make the leap from the lower to the upper tier. That's something to strive for, that's way more fun and interesting.
                  Hell yeah.

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                  • #24
                    the old system made too much sense

                    these new shitwits running the show couldn't make sense out of two dimes and a nickel
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                    • #25
                      part of the reason basing doesnt expand more is because new squads are frowned about and belittled and dont get the chance to compete

                      they either play squads that are really good who insult and belittle them while raping them instead of encouraging them.....

                      if it went to 16 teams... by next season i bet there would be closer to 18-20 teams striving for it...

                      instead...the rosters get packed into these 14 teams and the new squads dont have a chance to develop and bring stronger players on board

                      theres only 8 players in the game at one time, that means these squads that pretty much one league play that have 30-40 guys on roster are sitting with 15+ basers on their lineup that would be playing or starting on another squad... and might just move there if they got the chance to play in twl...

                      just because teams lose isnt a reason to not include them... every sport and games have to have a loser and u will never have parity in any league... if anything TWLB has far more parity then it ever has...

                      look at teams like A-S who for a long time were talked down to and belittled but managed to stick around thru good leadership and last season won TWLB....

                      more squads will mean more players will move to squads that get to play in twl....

                      its good for all of TW's to expand and allow more a taste of the leagues.. it gets their interest up more
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                      • #26
                        all 3 leagues should have 16 teams. If we want to fix the system that would make an upper and lower tier of 8 each, or if we want to continue being dumb at least conferences of 8.
                        The only TWO TIME TWLJ All-Star and TWLB All-Star who never played a game.

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                        • #27
                          Originally posted by Bosshawk
                          if anything TWLB has far more parity then it ever has...
                          and the fewer teams TWLB has, the more parity there will be... as the talent in the zone is crammed into a smaller space, less variation among teams is possible. there is a finite number of talented players in tw...sure some come and some go every year, but absent any growth or reduction in the total zone population, the amount of talent is going to remain about constant. so the question then when you are trying to form an elite competitive league like TWL is supposed to be is: how many competitive teams will our talent base support? that number is less than even 14 in my opinion. id support going to 12 and removing conferences in TWLD and LJ, LB is the most competitive league and maybe can succesfully support 14, but definitely not 16.
                          There exists a fine line between hard partying and destitution.

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                          • #28
                            its simple.

                            quality > quantity.

                            basing talent falls off after about the 10-12th squads usually anyway, so adding more would lead to more no shows or brutal sodomy games that no one actually has fun in.
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                            • #29
                              Originally posted by Bosshawk
                              look at teams like A-S who for a long time were talked down to and belittled but managed to stick around thru good leadership and last season won TWLB....
                              A-s was always somewhat of a contender, they just under-performed. There was never any question that they wouldn't be in TWL though, so that's not a very good example.

                              But A-S is a perfect example of why there should be 8 in the upper bracket and 8 in a lower bracket. Squads that last and succeed over time can eventually work their way up to win the big show. one-hit-wonder squads would never make it.

                              Playoffs would be great you could have the playoffs for the top of each rung, then you could have the all kinds of cross-bracket games. the top two from the bottom rung could play against the bottom two from the top rung for their spots.
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                              • #30
                                Originally posted by Escalate
                                and the fewer teams TWLB has, the more parity there will be... as the talent in the zone is crammed into a smaller space, less variation among teams is possible. there is a finite number of talented players in tw...sure some come and some go every year, but absent any growth or reduction in the total zone population, the amount of talent is going to remain about constant. so the question then when you are trying to form an elite competitive league like TWL is supposed to be is: how many competitive teams will our talent base support? that number is less than even 14 in my opinion. id support going to 12 and removing conferences in TWLD and LJ, LB is the most competitive league and maybe can succesfully support 14, but definitely not 16.
                                Fair point, and I would tend to agree. The fewer teams in the league, the better quality of play. Putting more squads into it will create a gap between the superpowers and easybeats of basing, which in turn will kill interest in many games simply because the result is decided before play. It would be a waste of time and effort even turning up to these kinds of matches unless you had an elimination round to begin the season with. That way, higher ranked superpowers would get a second chance should they be upset by an easybeat, yet the easybeat could either bow out of the league knowing they succumbed to a better team, or miraculously advance and possibly grow into a superpower itself.

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