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  • #46
    [QUOTE=Golden_Aim]
    Originally posted by Sufficient
    2) reduce the number of squads in each TWL division to 14
    - there is not enough competition to support 16 squads
    - there's always twd to play if you don't make twl
    - this allows for 3) below
    - twd is emphasized even more now that there are only 14 squads in each league ... maybe more activity and better competition in twd

    more like 12 squads, there are like 4 "0-4" squads in each league conference, just get those sucky squads out and u'll get more competition
    Being realistic. Staff won't want to drop it to 12. 14 is much more realistic bc there are enough squads who want to play. I personally think competition in TWLJ is perfectly fine. TWDD and TWLB could (no offense to the squads) cut the bottom 2 or so. As long as there are ppl who are willing to go 0-10, I think staff will stick with 16 squads though.

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    • #47
      To those who don't want all 3 leagues seperately running. What do you think about grouping TWLD and TWLJ together and have TWLB run seperately?

      I still think the advantages of seperating one (or all) league(s) are pretty good.

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      • #48
        ^ to all you ppl who don't want 3 leagues seperately running.

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        • #49
          I kinda like the idea of seperating the Leagues, but I don't think having TWL running for that long would be such a good idea. We have to think of how many man hours (voluntary man hours at that) will be spent on maintaining the upkeep of each individual league.

          I say opening up the whole week for matches while maintaining the current 3-League process would be best. No more than 3 matches per day or something.

          Nice thread, btw.
          Save a tree; eat a beaver

          1:Mefesto> king let me say you something
          1:Mefesto> you are a soon of a biatch with retarded face like nostra damus and you got a hump on your dick

          WHY TALK SHIT WHEN YOU ALREADY MAKE IT?!

          Comment


          • #50
            Originally posted by King Baba
            I kinda like the idea of seperating the Leagues, but I don't think having TWL running for that long would be such a good idea. We have to think of how many man hours (voluntary man hours at that) will be spent on maintaining the upkeep of each individual league.

            I say opening up the whole week for matches while maintaining the current 3-League process would be best. No more than 3 matches per day or something.

            Nice thread, btw.
            The problem with opening up the whole week is that there are so many Euro teams and mixed NA+Euro teams that there won't be many games that occur during Mon-Fri. With AML/IML/Pro to some extent, and RSHL, this occassionally happens, but more bc they have a much bigger North American league population than TWL. Diversity has its price I guess.

            The beauty of having TWLD and TWLJ together and TWLB seperate is that we still see benefits in scheduling and less lag etc. but it won't be thourghout the entire year as some ppl have been worried about (3 months each would = 6 months total of TWL). Two coordinators, one for TWLD + TWLJ, and another for TWLB can be assigned to spread the workload to two ppl instead on one person. Not to be mean, but Neth is more of a baser so in some ways, him running TWLD + TWLJ and setting their rules makes less sense than someone more connected to the dueling community.

            Then again, there are benefits for having 1 coordinator for every league ... mainly consistent rulings.
            Last edited by Sufficient; 06-03-2006, 02:53 PM.

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            • #51
              Similar roster limits can be in place with TWLD/TWLJ and TWLB running seperately:

              TWLD/TWLJ
              - play TWLD or only play TWLJ -> 15
              - play both TWLD and TWLJ -> 25

              TWLB
              - play TWLB -> 25

              I think the above are generous roster sizes.

              More strict would be 12 20 20 (respectively).

              Comment


              • #52
                Make a salary cap for TWL squads based off of TWLM prices. lol

                NHL here we come!

                Or have a "draft" at the beginning of a TWL season, and introduce a method in which to trade players.
                Save a tree; eat a beaver

                1:Mefesto> king let me say you something
                1:Mefesto> you are a soon of a biatch with retarded face like nostra damus and you got a hump on your dick

                WHY TALK SHIT WHEN YOU ALREADY MAKE IT?!

                Comment


                • #53
                  Soon someone is gonna ruin TWL with all these changes.
                  -Kawrae

                  Comment


                  • #54
                    Ruin it?

                    These changes discussed in the thread are far from being on the drawing board, so just cuddle that teddy bear; nobody's going to "ruin" TWL.
                    Save a tree; eat a beaver

                    1:Mefesto> king let me say you something
                    1:Mefesto> you are a soon of a biatch with retarded face like nostra damus and you got a hump on your dick

                    WHY TALK SHIT WHEN YOU ALREADY MAKE IT?!

                    Comment


                    • #55
                      Originally posted by Kawrae
                      Soon someone is gonna ruin TWL with all these changes.
                      None of the suggestions change the map, ship settings, or even the rules. I guess if you don't want any changes you're completely satisfied with the current setup.

                      Comment


                      • #56
                        Originally posted by Sufficient
                        1) do TWLD TWLJ and TWLB seperately (3 months each with 1 month break in btwn)
                        - each league gets special spotlight
                        - easier scheduling
                        - possibility of each squad playing 2 games a week (this is huge in my opinion)
                        - less server lag -> better and more fair competition
                        Great idea in theory, not so good in reality. The problem is too many people would go inactive when their league isn't being played. With all the whinning about when the next season of TWL will start, I think it keeps people playing and interested.

                        People are too lazy to play 2 matches a week. This will also take away from the uniqueness of TWL.

                        Originally posted by Sufficient
                        2) reduce the number of squads in each TWL division to 14
                        - there is not enough competition to support 16 squads
                        - there's always twd to play if you don't make twl
                        - this allows for 3) below
                        - twd is emphasized even more now that there are only 14 squads in each league ... maybe more activity and better competition in twd
                        There may not be enough competition, but we need to allow new squads and new players a chance to participate. TWL can't become elitest. I hate to see squads dissolve mid-season or go 1-10, but it's still the best option.

                        Originally posted by Sufficient
                        3) have each squad play every squad once (13 games in a regular season assuming there are 14 squads per league)
                        - less whining from ppl who say they have tougher cross-conference opponents
                        - see all the advantages in 4)
                        Have no problem with this.

                        Originally posted by Sufficient
                        4) have only 1 conference with all 14 or 16 squads (depending on 2))
                        - easier than 2 conferences to choose playoff hopefuls (just take top 8)
                        - easier to see head-to-head (just easier to compare squads in general)
                        - less whining from ppl who think they're in the tougher conference
                        I've never thought conferences were necessary or helpful.

                        Originally posted by Sufficient
                        5) reduce max TWL roster size (assuming you implement 1)) to 25 or less
                        - TWL needs active participants
                        - less stacked teams
                        - who cares about the inactive ppl who play 1 game a season ... they don't contribute much to TW/TWL ... let them leave the game if they even can
                        - the above ppl can still play TWD, just not TWL, they're not wanted unless they play TWL matches and contribute to their team
                        - assuming you implement 1) ... you can even lower the max roster to 15 for TWLD and TWLJ, and 24 for TWLB -> there is now no excuse that "I'm a 3 league squad so I need 50 players on my roster"
                        15-20 roster is fine for TWLD/TWLJ and 20-25 for TWLB. It would force people (like me) to practice in order to make the TWL roster.

                        I like most of the ideas overall. I'm not so sure they will work, but it's worth more thought.

                        Comment


                        • #57
                          Like I said ... I've abandoned the 3 league seperate idea in favor of the TWLD/TWLJ and TWLB seperately. No one at all has commented about that setup yet.

                          Like I said again as well ... I bet you there are ppl who would like to play 2 TWLD games per week.

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