In this post, I will refer to 2d. I do NOT intend to pick on him, but I'm using him as an example because I have the rough numbers that I need, and I've watched him. That and since everyone else is ragging on him, whats one more? Anyway, this is about lag in general, and NOT 2d's lag. That said:
I don't think the solution to the problem of massive lag can be solved alone by lowering the limits on ping and ploss. Instead, I think we should enforce a waiting time after a lag out. Perhaps a minute would suffice. In the Pallies vs Light game, Melo estimated 2d lagged out 15 times. Well, I barely noticed, because he always seemed to pop right back in. By forcing people to sit out after they lag, lagouts become a more serious thing. In my example of the Pallies vs Light game, that would have forced Light to play 7 v 8 for nearly half the match.
Maybe lag limits still need to be increased. If they are, I'd still like to see them in conjunction with something like this.
I don't think the solution to the problem of massive lag can be solved alone by lowering the limits on ping and ploss. Instead, I think we should enforce a waiting time after a lag out. Perhaps a minute would suffice. In the Pallies vs Light game, Melo estimated 2d lagged out 15 times. Well, I barely noticed, because he always seemed to pop right back in. By forcing people to sit out after they lag, lagouts become a more serious thing. In my example of the Pallies vs Light game, that would have forced Light to play 7 v 8 for nearly half the match.
Maybe lag limits still need to be increased. If they are, I'd still like to see them in conjunction with something like this.
Comment