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  • #46
    Originally posted by End View Post
    I know this is mostly coming from nonbasers but seriously no-limit? WTF is wrong with you peeople. Levis and weasels were removed cause they ruin basing with cheap tactics. Jav and wbt accept but not 3 or more. All that will happen is a team loses FR and 7 people do esc 2, f3 tab. f7 f3 tab... not playing with that
    How are they cheap when everybody can use them and you can counter them easily, too?
    6:megaman89> im 3 league veteran back off

    Originally posted by Dreamwin
    3 league vet

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    • #47
      Originally posted by Miku19 View Post
      If you look at how the basing metagame has changed within the past few years you only notice some minor changes that have pretty much only been in order to somehow break the cram or keep the cram alive longer, not invent something new.

      Give us something to work with!
      Wise words.

      But try to say that to penetrate/virtuosus carebears. 5 spider game is an easy mode of basing, tho 5 spider lineup is stronger that 4 spiders and a special ship, due to the fact that u can avoid tactical mistakes easier.

      Limit might make penetrate/virtuosus type squads to think and to invent something new.
      2:Zung> Does this 2h mean 1h56 min foreplay & 3 pushes & a stare?
      2:renzi> lol no
      2:renzi> would fuck, blowjob/handjob, fuck, finger, etc

      Comment


      • #48
        Play 6v6, and voilà, individual skill matters again. Until then, find a way to enjoy the grindfest that is tw basing.

        EDIT: Mind you, the better team still has the tendency to win so I'm not complaining .
        Veni Vidi Visa - I came, I saw, I did some shopping.

        Also did some game development. Check out this horror adventure game if you like point'n'clicks.

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        • #49
          Originally posted by Dabram View Post
          i'm convinced you'll beat this simplistic 5-spiders-pure-cram-strategy 8 out of 10 times. however as a team you'll have to figure out how to play specials.. which is something i'm not going into details about because i don't want other teams to become as good as my own squad.
          I'm convinced you need a pretty damn good and/or laggy jav (nockm, domi) to beat a team with two decent sharks 8/10 times. Considering that there are only a handful of javs (most inactive) I'd play over a decent spider, I don't really see that as an option. As for the other fighter ships, meh, they have their niche but most of the time you wish you had an another spider (Pallies, remember TWLB7 .
          Veni Vidi Visa - I came, I saw, I did some shopping.

          Also did some game development. Check out this horror adventure game if you like point'n'clicks.

          Comment


          • #50
            Originally posted by Evul Fly View Post
            Wise words.

            But try to say that to penetrate/virtuosus carebears. 5 spider game is an easy mode of basing, tho 5 spider lineup is stronger that 4 spiders and a special ship, due to the fact that u can avoid tactical mistakes easier.

            Limit might make penetrate/virtuosus type squads to think and to invent something new.
            Limits are still the wrong way to go, since it's basically banning "the strongest line possible." I'd be fine with having all limits removed and still having teams that play with 5 spiders because it's a strong lineup. What I'd really like is that we were given more options to defeat the 5 spid lineup. Limiting imagination is a really big no-no if you want to keep the game fun.
            6:megaman89> im 3 league veteran back off

            Originally posted by Dreamwin
            3 league vet

            Comment


            • #51
              Originally posted by Miku19 View Post
              Limits are still the wrong way to go, since it's basically banning "the strongest line possible." I'd be fine with having all limits removed and still having teams that play with 5 spiders because it's a strong lineup. What I'd really like is that we were given more options to defeat the 5 spid lineup. Limiting imagination is a really big no-no if you want to keep the game fun.
              but for the league coming up, a limit is the only real possibility if anything is going to change

              give free range right before leagues start... doubtful

              that is something to implement after leagues are done


              1996 Minnesota State Pooping Champion

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              • #52
                And that, is very very sad.

                How did time race get implemented so fast by the way?
                Last edited by Miku19; 09-14-2007, 03:45 PM.
                6:megaman89> im 3 league veteran back off

                Originally posted by Dreamwin
                3 league vet

                Comment


                • #53
                  Go in completely opposite direction: 5 vs. 5 with no ship limits and on-the-fly ship changing allowed. That will open up the game by creating more space. Plus at 5 players per team, that puts it in line with the other two leagues, helping to spread talent across more squads.

                  With a smaller number of people, free ship changing will become a strategy itself as teams switch configurations to the situation at hand and counter their opponent's moves. Plus, with all that open space individual ships gets a chance to shine so that skill doesn't solely consist of putting as many bullets as you can into a certain small area but you can also highlight an artform that's been lost in much of basing the last several years: flying ability.

                  Put the emphasis back on skill and less on playing to a system.

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                  • #54
                    no limits except for 1 terr per team and 1 levi per team
                    1:Best> lol why is everyone mad that roiwerk got a big dick stickin out his underwear, it's really attractive :P
                    3:Best> lol someone is going to sig that
                    3:Best> see it coming
                    3:Best> sad

                    Comment


                    • #55
                      Originally posted by Reaver View Post
                      no limits except for 1 terr per team and 1 levi per team
                      There should also be a limit on sharks. That would just be boring as fuck.
                      4:DEEZ NUTS> geio hopefully u smoke ur last cig right now
                      4:Geio> yo wont ever happen again
                      4:Geio> DEEZ?
                      4:Geio> LOLOL
                      4:DEEZ NUTS> LOL
                      4:scoop> cant tell if deez was trying to be a good influence or telling him to die LOL
                      4:spirit> LOL
                      4:Geio> LOLOL THINK HE TOLD ME TO DIE
                      4:Geio> FUCKING DICKHEAD

                      Comment


                      • #56
                        why would you limit spiders?

                        cutting out a fifth spider cuts out a main strategy for many basing teams. and there's a reason 5 spids is the main strategy, it's because it's effective and efficient. not allowing teams to use a fifth spider would hurt potential competition, as well as unfairly skew actual standings, because some squads will be artificially better - ie squads that have found their best is 4/1 strategy.

                        here's the basics that evul fly is arguing: that he is too stupid to come up with something new and innovative, and wants to punish potential competition and give them the burden of having to catch up with evul fly & co., who might have the luxury of a special ship.

                        the only fair compromise, if this sort of intervention were allowed, would to phase it in, at earliest, by next season, giving squads time to pick up a special ship. but i pray that this isn't even a serious proposition. if evul fly wants people to base 4/1... then play a fucking bird or jav, and show us how it's done. prove that it's competitively better to play with a special, and send the 5's line to the annals of history. noone banned lining, yet we all cram, why? because the winning strategy will always rise to the top.

                        don't be a moron and cripple teams so you can finally have a shot at a trophy. if you want to win, and if you want to win fairly, and you want TWL to still reflect the values of actual skill and competition, then don't listen to yourself, dude. let it fuckin' be. if you had your way, cramming and terrs would also be banned.
                        NOSTALGIA IN THE WORST FASHION

                        internet de la jerome

                        because the internet | hazardous

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                        • #57
                          And, lifting regulations on the other ships is pretty crazy, as well. Once again, you guys have sort of forgotten why the regulations were put there, and I'll tell you - it's the difference between Dice vs. Pandora and pub 13. Though the mandatory 2-shark limit could be called into question, having only one terrier is pretty crucial to the stability of the game.

                          If you want to have your organized Pubs, then go to an organized Pub. TWL is a contract, a standard to judge talent: who can best who in the classic lineup of a terr, two sharks, and 5 ships. If you don't like it, organize your own! If it's a good idea, if it's truly better than TWL, then it will catch on and redefine basing leagues. But if it's a shitty idea, don't force it on everyone else.
                          NOSTALGIA IN THE WORST FASHION

                          internet de la jerome

                          because the internet | hazardous

                          Comment


                          • #58
                            Originally posted by Jerome Scuggs View Post
                            don't be a moron and cripple teams so you can finally have a shot at a trophy. if you want to win, and if you want to win fairly, and you want TWL to still reflect the values of actual skill and competition, then don't listen to yourself, dude. let it fuckin' be. if you had your way, cramming and terrs would also be banned.
                            the only two squads that matter in lb can play both lineups, but yeah ur right, limit will send penetrate/virtuosus type squads back to the stone age.
                            2:Zung> Does this 2h mean 1h56 min foreplay & 3 pushes & a stare?
                            2:renzi> lol no
                            2:renzi> would fuck, blowjob/handjob, fuck, finger, etc

                            Comment


                            • #59
                              Originally posted by Jerome Scuggs View Post
                              If you want to have your organized Pubs, then go to an organized Pub. TWL is a contract, a standard to judge talent: who can best who in the classic lineup of a terr, two sharks, and 5 ships. If you don't like it, organize your own! If it's a good idea, if it's truly better than TWL, then it will catch on and redefine basing leagues. But if it's a shitty idea, don't force it on everyone else.
                              We cant, since half the ships are restricted.

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                              • #60
                                Someone said (i think it was phrenitis) that all ships can be easily countered.

                                how the fuck do you counter a leviterr flying in middle base shooting at the cram?
                                Erathia> IF YOU SPIDERS CONTINUE CAMPING I WILL BAN YOU AND CALL IT RACISM

                                SeRtIfi> What's the point of going out with friends everyday just to hang out when I meet them in school and sometimes on weekends anyways, if I can play in SubSpace with them?

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