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4 spid limit and 3 rounds-thoughts?

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  • kentaro
    replied
    REMOVE ALL LIMITS

    and yes to 3 rounds!

    Leave a comment:


  • pascone
    replied
    Originally posted by Exalt View Post
    twl was ruined like 4 seasons ago, whats it matter
    yet you'll still play, so i guess that doesn't really matter

    how about adding a 9th ship.. or a 10th

    that would be cool. of course, everyone would say it would be "too crowded" and things would be too hectic. i think that's what the thing needs

    Leave a comment:


  • Downfall
    replied
    Originally posted by Dabram View Post
    eh.. i'd just use 1 shark extra and rep your terr away, and walk right in..

    like sarger said, without those two blocks there's not much a traditional cram can do once a shark gets close enough to rep your terr away from the entrance..

    there's no good argument for a limit, i thought about this.

    Well if the terr stayed in the cram corners it couldn't be repped away and the terr could stay alive easily. Spawn 4.5 s with 2 sharks each shark would be repping 1.5 s each rep now with 3... each shark rep would have to last only .75 s (which is ezpz) before another shark came on.

    Leave a comment:


  • Exalt
    replied
    Originally posted by Phred View Post
    3 rounds NO

    spider limit YES


    3 rounds for playoffs only, takes too much time if you have to play 2-3 leagues

    spider limit is tough, cause teams should be allowed to use lineup of their choice, but since it's already limited I have to say yes. Altho with blocks removal 5 spiders aint that bad.

    Start testing for no limit basing, because thats how it should be, but for this twl it would be too soon and just ruin it.
    twl was ruined like 4 seasons ago, whats it matter

    Leave a comment:


  • freddie
    replied
    3 rounds NO

    spider limit YES


    3 rounds for playoffs only, takes too much time if you have to play 2-3 leagues

    spider limit is tough, cause teams should be allowed to use lineup of their choice, but since it's already limited I have to say yes. Altho with blocks removal 5 spiders aint that bad.

    Start testing for no limit basing, because thats how it should be, but for this twl it would be too soon and just ruin it.

    Leave a comment:


  • Displaced
    replied
    no to 3 rounds

    remove all limits from basing.

    Leave a comment:


  • DankNuggets
    replied
    start a new league, with no terrs, 5 javs and 3 wbs. Call pub league.



    No restrictions whatsoever would change the game, but probably not as dramatically as you think. People will stick with the traditional approach untill someone makes a new one work better. One thing to watch out for is the ass of repels you get with more than 3-4 sharks.


    Might be a good idea to test it out in ?base or twdbx until you're sure it won't be a lamefest of sharks and weasels.

    Leave a comment:


  • Zeebu
    replied
    just force somethign to happen to make it at least a little more interesting to watch and play. go for an either or approach, limit nothing at all, or use what we have currently and go 4 spider limit

    Leave a comment:


  • PaulOakenfold
    replied
    Time makes games much more exciting and there is no point of no return for the other team. There were too many good reasons to make it a timed match.

    I like the idea of no limit, but besides pub, there hasn't been enough testing of it. 4 spider limit on the other hand, BWC games are always a lot more fun with a wb or jav thrown in there, and they're made to do it.

    Leave a comment:


  • pascone
    replied
    as i recall (i know nothing about basing, so it's very possible i'm making things up) twl was about points, not time. put it back to points with one round. this would be a nice change

    Leave a comment:


  • Jeenyuss
    replied
    yeah make a new league call it 'trench wars unicron league'

    Leave a comment:


  • Dwopple
    replied
    if were gonna fuck up basing with a nolimit line....make a new league cuz thats just fukin stupid

    Leave a comment:


  • Exalt
    replied
    Originally posted by MirrorriM View Post
    A quick running-tally:

    3 rounds?

    Yes: 13
    No: 14

    -----------------------------

    4 Spid Limit?

    Yes: 7
    No: 17

    -----------------------------

    No limit at all

    5
    3 rounds


    4 spid? yes

    Leave a comment:


  • Dabram
    replied
    Originally posted by Downfall View Post
    no limit is fukn stupid so i will get cram then make 3 sharks and thats an unbreakable cram.
    eh.. i'd just use 1 shark extra and rep your terr away, and walk right in..

    like sarger said, without those two blocks there's not much a traditional cram can do once a shark gets close enough to rep your terr away from the entrance..

    there's no good argument for a limit, i thought about this.

    Leave a comment:


  • Jeenyuss
    replied
    raspi i don't think creative is the right word when talking about a 4 spid limit. it just forces a squad to play either a wb, lanc, or jav. how is this creativity? sure it's different than what we've been doing but if you honestly think that's creative then jesus. jesus christ. jesus h. christ. jesus hank christ.

    no limits if we're going to change things.

    Leave a comment:

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