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  • Twlj Map

    Should once again be changed.

    Our current map has the followed faults:

    a) Too much open space
    b) Perfect map for strays and vulchers
    c) Not much skill needed to succeed
    d) The top left & right parts are totally useless


    TWLJ map should be replaced by alternatively a new map, baseelim map, or the dueltest jav map.


    Thoughts?
    Originally Posted by HeavenSent
    You won't have to wait another 4 years.
    There wont be another election for president.
    Obama is the Omega President.
    http://wegotstoned.blogspot.com/

  • #2
    Go to hell.

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    • #3
      DIE MITCH! LET THE MAN SPEAK!
      Originally posted by Tyson
      There is no such thing as hoologians there are only football supporters.
      Originally posted by HeavenSent
      Hello? Ever tried to show a Muslim a picture of Mohammed? I dare anyone to try. You will die.
      Originally posted by Izor
      Women should never be working in the first place.

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      • #4
        wtfz mantra, i just did speak
        OHHHHHH SHIT!

        Comment


        • #5
          Re: Twlj Map

          Originally posted by Da1andonly
          Should once again be changed.

          Our current map has the followed faults:

          a) Too much open space
          b) Perfect map for strays and vulchers
          c) Not much skill needed to succeed
          d) The top left & right parts are totally useless


          TWLJ map should be replaced by alternatively a new map, baseelim map, or the dueltest jav map.


          Thoughts?

          a) close it up and get more tk's
          b) strays? dodge them. vulchers? it is TWLJ. there are teams.
          c)what would make it worthy?
          d)the idea behind them is that if you navigate them properly you can escape a raping, but if u get stuck or something, you are dead. i've used it many times to escape 3v1 type situations.
          I agree.

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          • #6
            Of course there needs to be more space than in baseelim and especially than in dueltest. But the major problem is that there are just walls placed very dumbly forming nothing but tunnels. No holes placed in em to make nice shots. Creativity doesn't pay off, all you need basically is a good lagshot. It's all about simply shots that don't bounce. Nice shots hardly ever pay off, so who would be stupid enough to try and make em. The only time they're useful is when some guy your chasing makes a dumb move. And also THAT is hardly possible anymore with the left and right side having even more space then before. Getting away when being teamed is easier than ever before. If you get teamed you should be in trouble not having a tunnel thru which you can very easily escape.

            So maybe have a map with a lot of space in the middle (like now) But at the sides you get less and less space. At sides a lot of walls that are placed with the prospect of being a good us for javelins, so they have some, but not too easy ones of course (like in some base-maps you often see). Just so u can make nice shots that pay off during the game. Also surrounding your enemy would push them back into a closer area while you're still "safer" with more space around you. So you would get an advantage from teaming aswell. And when u hunt down a player he will have a hard time escaping, and also if he's a good javelin could get some good chances making a nice shot.

            Just a few ideas from someone who loves the javelin. And wants to see people that use it as a javelin get advantage against those who use it as a warbird.

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            • #7
              what banzi said about number 4, that you can use as an escape route is rather correct. Not many ppl can actually aim through that weird "thing" so u can escape quite easily to the other side.
              ♪♫♪♫♪♫♪♫♪♫♪♫
              Failure teaches success.
              .
              

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