Continuing from my last post, I've completed the previous four seasons, and will cap it off with the S12-S14 seasons later this week. These stats only count games between the Top 4 squads in TWLD during Season 15, 16, 17, and 18 (with the exception of S17, which has 5 squads). This means only games between these squadrons were calculated:
S15: Fierce, Thunder, Dice, Sweet
S16: Fierce, Thunder, Real, Penetrate
S17: Fierce, Pandora, Cobra, Sweet, Raid
S18: Fierce, Pandora, Value, Wolf
S19: Fierce, Thunder, Cobra, Sweet
S20: Fierce, Burn, Cobra, Potenza
S21: Dice, Thunder, Cobra, Force
The goal of these stats is to exclude stat-padding against lower-tier squads, and see how well players perform against the best squads with good teammates around them.
Stats never tell the whole story, and there are certain intangibles like saving a low energy teammate from a rush or luring that cannot be accounted for, but I think these are a better look at the stats than simply using the raw stats from all games.
Legend:
GP -- Games Played
Conf. -- Confidence in your stats. I set this at 12 GP, as this was the cumulative average. If you've played 7 games, your rating is multiplied by 50%, reducing your score. Anything above 10 games played and you get your full rating.
KPG -- Kills Per Game. These should be pretty accurate as I manually removed most late-game sub-ins.
DPG -- Deaths Per Game
Win % -- Percentage of games won
Alive % -- Percentage of the time the player stayed alive when his team won. This stat is relevant and factored into the rating.
Plus-Minus -- Kills minus Deaths
Rating -- (((KPG*10)+(Alive%*40)+((Plus-Minus/GP)*20))*Conf.)/1.97
Note: Bold denotes active players
Also, I've combined all these seasons to produce a list including Seasons 15 to 21 (with Confidence set to 20 GP):
People who need a hug/better teammates: Ricko
Amount of seasons Cres has gone staying alive in every win: 7
Active Top 25 players in S19: 19
Active Top 25 players in S20: 20
Active Top 25 players in S21: 14
Amount of real games Geio got to play in 6 seasons on Fierce: 9
Amount of real games Vash got to play in 2 seasons on Fierce: 18
Only players to average over 10 Kills Per Game since S15 (Min. 20 GP): Ease, DEEZ NUTS, Apok, Best
Iron Mans (50+ GP): Skepsis, Mythril, Ease, DEEZ NUTS
S15: Fierce, Thunder, Dice, Sweet
S16: Fierce, Thunder, Real, Penetrate
S17: Fierce, Pandora, Cobra, Sweet, Raid
S18: Fierce, Pandora, Value, Wolf
S19: Fierce, Thunder, Cobra, Sweet
S20: Fierce, Burn, Cobra, Potenza
S21: Dice, Thunder, Cobra, Force
The goal of these stats is to exclude stat-padding against lower-tier squads, and see how well players perform against the best squads with good teammates around them.
Stats never tell the whole story, and there are certain intangibles like saving a low energy teammate from a rush or luring that cannot be accounted for, but I think these are a better look at the stats than simply using the raw stats from all games.
Legend:
GP -- Games Played
Conf. -- Confidence in your stats. I set this at 12 GP, as this was the cumulative average. If you've played 7 games, your rating is multiplied by 50%, reducing your score. Anything above 10 games played and you get your full rating.
KPG -- Kills Per Game. These should be pretty accurate as I manually removed most late-game sub-ins.
DPG -- Deaths Per Game
Win % -- Percentage of games won
Alive % -- Percentage of the time the player stayed alive when his team won. This stat is relevant and factored into the rating.
Plus-Minus -- Kills minus Deaths
Rating -- (((KPG*10)+(Alive%*40)+((Plus-Minus/GP)*20))*Conf.)/1.97
Note: Bold denotes active players
Also, I've combined all these seasons to produce a list including Seasons 15 to 21 (with Confidence set to 20 GP):
People who need a hug/better teammates: Ricko
Amount of seasons Cres has gone staying alive in every win: 7
Active Top 25 players in S19: 19
Active Top 25 players in S20: 20
Active Top 25 players in S21: 14
Amount of real games Geio got to play in 6 seasons on Fierce: 9
Amount of real games Vash got to play in 2 seasons on Fierce: 18
Only players to average over 10 Kills Per Game since S15 (Min. 20 GP): Ease, DEEZ NUTS, Apok, Best
Iron Mans (50+ GP): Skepsis, Mythril, Ease, DEEZ NUTS
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