Originally posted by Jeenyuss
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I think I mentioned in this thread earlier that one of my main concerns with TWDT last year was that almost 300 people signed up but a lot of those players just never got added despite the 6* rule. I really dont know how to prevent this. TWDT isnt necessarily a 'competitive' league like TWL, but when captains are forced to submit their best lines they're going to do it week in and week out. I personally like seeing the new talent in the zone progress and make their way up the chain, but last season they werent given that opportunity. The only idea I could come up with was to have squads playing 2 games a week per division with some rules on not using the same lines each day, but that is admittedly not very feasible because it would add a lot of stress to staff for hosting and captains for getting enough players to log on actively.
I would like for anyone who is interested in this league to contemplate what I just said and remember when they were 'growing up' in the zone how hard it might have been to get an opportunity to play with some of the leagues top tiered players. I personally remember sitting in a crowded ?go siegetryouts arena waiting to duel Raspi to 5, and that was as close as it got outside of elim. Even now with TWD, TWBD is the only place that I think new talent can be grown because people will pick up just about anyone to field teams of 8 for BD's. Squads like Deathcaps, NC17, Ossify, WhiskeyJack, and Syne are just going to recruit newbies and get beaten down by the better DD squads without much of a chance of learning anything. JD is even worse with the difference in skill. I think that getting some of the newer players to play alongside of the older veterans would benefit the zone as a whole, as they could take a lot out of the league, which doesnt mean anything to the older players anyway (who really brags about winning TWDT other than the captains?)
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