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There are few players, like myself, our dear Ixt, 7roll... and few others, that are unplayable right now. We are 5*, and the abolition of 5* was the best thing to do, so now the people concerned can hardly get play time. All we have to do is improve, nothing more to say.
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this is why the draft exists...for teams to recognize who's the best in their rating rank and to take them off the table before other teams can get them. sure a few ranks can be fine-tuned, but the overall rating system should not change for a predominant number of the players still playingOriginally posted by Ricko View PostFor example, Beast and Hellrazor are both 6* wbs on paper, but personally Beast is considerably better than Hellrazor in wb. Again, perfecting the lower star ratings is the simplest fix in theory, but all ratings are subjective so it's hard to see how things can really be refined beyond where they stand at the moment, outside of having more eyes combing through the player list before the season starts.
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maybe, but he's not equal to hellrazor, and he's not worse than me (7* supposedly).
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beast is currently 21-34 in wb btw and went 1-10 in dtd finals last season his 6 star rating is very appropriate
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The easiest/simplest fix (in theory) for TWDT would be to get more accurate player ratings, especially when it gets down to the 6*/7*s as this is often where teams either win or lose. There are some 6*s who are more like 5*s and 6*s who are more like 7*s, however when it gets to 8-10* it's not as big of an issue as every dog has its day and 8*s mvp as much as 10*s (especially more so in TWDT than TWL). It's clearing up the 6-7*s that's really key for TWDT to improve.
For example, Beast and Hellrazor are both 6* wbs on paper, but personally Beast is considerably better than Hellrazor in wb. Again, perfecting the lower star ratings is the simplest fix in theory, but all ratings are subjective so it's hard to see how things can really be refined beyond where they stand at the moment, outside of having more eyes combing through the player list before the season starts.
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I'll just say one thing: Dreamwin is one of the most successful TWDT captains and the guy NEVER trades. There's a lesson in that. Constantly shuffling the deck (as opposed to building chemistry within your team) is risky.
It's pretty fine margins between all the teams, and ultimately there has to be losers in any league. I've had really, really tough games against both Demacia and Criminal this season. They've been competitive. I personally would never captain if I was going to be penalised in someway for my rating.
Ultimately, the TWDT structure works. And the star cap system is much better than the mandatory 6* system, because the majority of players fall within the 7* and 8* category and ought to be represented accordingly. Perhaps the star limit in base could be reduced to 66 or 65, but that's about it for structural changes imo.
With that all said, I'd love to see a spider league in the next TWDT, taking the place of one of the base games. The spider is actually TW's best dueling ship - and there seems to be a lot of support since I've mentioned it. I think it would work nicely within the TWDT-D map, so would require minimal development. Building a viable and active base line is the hardest part of being a captain, so it would minimise that risk for less experienced captains, too. Most importantly, though, it would bring intrigue and excitement to the draft, and potentially pave the way for an off season spider division.
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I don't think cap star rating had anything to do with it personally. Rough should have been a top pick, as mentioned by dreamwin. Since a few caps couldn't take him (since duo 10* is not viable at all) he slipped way later than he should have and this was a big mistake imo.
Nipples season didn't work out simply because he picked iron survivor round 2 who showed half the weeks at best and he made some very garbage trades, essentially trading away a good base line for more javs and wbs he didn't need if iron actually showed on a regular basis.
Afghans team was very close to being really good, i dont think he was aggressive enough in trades because he definitely had too many javs and was missing 1 or 2 basers.
It's hard to make playoffs, sometimes you just get unlucky and your teams show rate decides the entire season. We were trying to get enough captains until the very last minute of the draft, there isn't a surplus of volunteers to choose from. I think experience helps a lot and those red names would feel a lot more comfortable if they capped again, but none of this is an exact science.
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bram's thing is reasonable, but think of someone like ease or zid always getting the shittest cap, feelsbadman.
it kinda forces the top players to cap in response, passing the problem on to the next person, forcing them to cap, etc..
until all the best players are capping and this system isn't needed.
so then we take away the system
and then the caps all quit
hmm
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I have to say that I think you are barking at the wrong tree here. This year's draft specifically was extremely generous for low star caps as they were able to pick out of so many high stars who went extraordinarily late. The inexperience, especially for a player coming from another zone, was the real key issue here imo. I mean for example the obvious top 3 pick Rough went basically at the start of 3rd rnd because no other cap could draft him due to his high star cap. It is also important to see who clicks well together and avoid toxic people. Not to mention some of the weird trades that happened this season. All in all, I think it was a good effort and I'm glad Afghan stepped up to cap. Due to some unfortunate events and lack of experience was the reason he didn't make it this year. I am confident that he would do better next time.Originally posted by Dabram View PostI think twdt is the best league for the zone.
The problem this season was that the skill level between caps was too big, and nothing was done to counter it. Afghan had to make up his own 7-7-7 rating compared to some very experienced/skilled 10-10-8 rated captains. And with a declining amount of 'great' players who sign up, it's not like any of the 28* rated captains will 'skip' over some great players to get a 21* player early on. So in the end Afghan has to choose between being below average in all leagues or 'skipping' one league. Both is not good for the draft league. Thus I can't blame Criminal for now forfeiting in base the last weekend, I applaud them for how well they did (and Demacia too).
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I'm not sure if you meant this but the snake would have to begin after round 2 for that to make sense. So for example you have a modified round 1 of 1,2,3,4,5,6,7,8 then round 2 would have to be 1,2,3,4,5,6,7,8 again with round 3 being 8,7,6,5,4,3,2,1 then snake from there.
This is a pretty unnecessary change though, since if you actually look at the drafts since the 40 star cap was implemented, the higher star caps tend to take lower overall star value players with their first couple picks anyway.
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interesting twist. i like itOriginally posted by Dabram View PostI think twdt is the best league for the zone.
The problem this season was that the skill level between caps was too big, and nothing was done to counter it. Afghan had to make up his own 7-7-7 rating compared to some very experienced/skilled 10-10-8 rated captains. And with a declining amount of 'great' players who sign up, it's not like any of the 28* rated captains will 'skip' over some great players to get a 21* player early on. So in the end Afghan has to choose between being below average in all leagues or 'skipping' one league. Both is not good for the draft league. Thus I can't blame Criminal for now forfeiting in base the last weekend, I applaud them for how well they did (and Demacia too).
My solution:
First round of draft each captain is limited in picking their first player based on his own rating compared too the lowest/highest rated captain.
Example we have 8 captains:
A) 28*
B) 28*
C) 27*
D) 26*
E) 25*
F) 24*
G) 23*
H) 21*
I would give the lowest captain 'first' choice and let him pick any player from 28* (same as highest rated captain) or lower. Then the 23* player can pick any player from 26* or lower etc., all the way to the 28* player who can only pick a player of 21* or lower (the same as the lowest rated captain). This way all captains have about the same starting 'capital', and we don't have to worry about either finding 8 similarly rated captains (on the high or low end, which is impossible to get). After that the draft continues in snake order, and captains pick whoever they want to create competitive lines across the leagues.
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I think twdt is the best league for the zone.
The problem this season was that the skill level between caps was too big, and nothing was done to counter it. Afghan had to make up his own 7-7-7 rating compared to some very experienced/skilled 10-10-8 rated captains. And with a declining amount of 'great' players who sign up, it's not like any of the 28* rated captains will 'skip' over some great players to get a 21* player early on. So in the end Afghan has to choose between being below average in all leagues or 'skipping' one league. Both is not good for the draft league. Thus I can't blame Criminal for now forfeiting in base the last weekend, I applaud them for how well they did (and Demacia too).
My solution:
First round of draft each captain is limited in picking their first player based on his own rating compared too the lowest/highest rated captain.
Example we have 8 captains:
A) 28*
B) 28*
C) 27*
D) 26*
E) 25*
F) 24*
G) 23*
H) 21*
I would give the lowest captain 'first' choice and let him pick any player from 28* (same as highest rated captain) or lower. Then the 23* player can pick any player from 26* or lower etc., all the way to the 28* player who can only pick a player of 21* or lower (the same as the lowest rated captain). This way all captains have about the same starting 'capital', and we don't have to worry about either finding 8 similarly rated captains (on the high or low end, which is impossible to get). After that the draft continues in snake order, and captains pick whoever they want to create competitive lines across the leagues.
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Afghan was a good cap and stayed extremely positive even though we were absolute ass every single week and I agree that if given the opportunity to cap again he will do a lot better with what he's learned from this experience.
Also aside from tj hazuki who is a piece of shit as a person and a player all of those red names you listed that didn't make playoffs were first time captains who didn't get an opportunity to captain a second time.Last edited by beam; 11-26-2019, 09:23 AM.
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I have reached a final once as an 8 star. Rest all have been as 6 or 7. Its not like I have the advantage of not having to pick the big stars in each league. The only thing thats good for me, is not having to look for a terr or shark.Originally posted by Claushouse View Postyou've played in multiple TWDT-J, TWDT-D, and TWDT-B finals, you're an actual jav and baser who can play shark and terr at a solid level, and you're an OK 7-star in wb... that's not comparable to nipple, afghan, TJ, ixador, and skyforger who are 1-leaguers and not even 9 in their main ship and contribute nothing in the other two leagues.
you provide across-the-board value, not a good comparison at all.
Like I stated before, as new captain Its important Who you first pick. If you pick a top player who capped multiple times, you can count on him to help you out. My first season I picked a team with my team. If I had to do it all by myself it would have been more drama too. And you gotta know which people you have to avoid.
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