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Nerd sheets here! (DT stats)
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Nipple Nibbler game 43, malevolent jav game marked as ”rodney” and shud be me. Thx for stats brudda
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Added in * column for DT-D, which for some reason completely messed up all the highscores, I did fix them but what an unexpected pain in the ass that made no sense. I will add in * columns for other sheets later tonight. This will help compare players for captains wanting to trade players. By sorting it by * you can compare players of equal DT ratings to see how they stack up.
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It's no big deal, the more stats we have the bigger a picture we can paint, and it took me like 2 minutes to add them in.Originally posted by Pressure View Postnot worth it
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Claushouse That's why I have per minute kills and deaths. Per 30 minutes columns are an easy request. I added them to Spider and Terrier. Even though I personally don't like the stats. Also added all 6 columns to shark (kills and deaths per game, minute, 30 minutes).
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Great work overall Nipple Nibbler , thanks.
It would be fantastic to see KPG and DPG adjusted to 30 minutes in TWDT-B. Some basers are playing in 15 minute stomps, others in 30 minute slobberknockers. It looks so awkward.

Major Crisis technically has 24.7 KPG unadjusted, which gives off the false impression that he's hiding in Osama Bin Laden's bunker in terr and firing a bullet every 10 minutes because Power has been in a bunch of short games. But when you adjust to KP30M he has a very normal 35.5 adjusted KPG.
Now that 35.5 KPG is directly comparable to other terrs. In fact, you can now see that his Power counterpart Aprix, despite having a higher unadjusted KPG of 27, is actually less aggressive and getting fewer kills when you adjust to 30 minutes, with 31.8 adjusted KPG.
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~Updated for week 3~
Removed default sort filters, they don't seem to auto update. But people should still be able to make their own. This filter view thing is really pissing me off -.-
Added some colours to a few columns, looks ugly, hard on eyes, might remove them later, just seeing how it looks.
Claushouse lol...Just in case this isn't a joke, no. Unless the enemy Terrier had "spooked" in his name, then maybe
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hi, can you add a kill/tek to my score in stats, i hit the enemy terrier but he warped to the spawn instead of dying, same effect as dying, and add a death to the enemy terrier score. thanks.
Code:[TWDTB3] Slay vs. Spelunky 12:57 - 15:00 16 Aug 2020 20:39:21 ,--D*--------------------,-------K-----D----TK---FT--TeKs--RPD----Rtg--LO---Note------------------Time--. | 68 Slay / 523 | 526 | 7 | 20 | 7 | 2.9 | 820 | 4 | Lose (-2:03) 28:03 | |----------------------' | | | | | | | | | | 7.5 aGGi 85 | 55 | | 2 | 1 | | 112 | | | | 8.5 Jack 83 | 54 | | 1 | | | 101 | 1 | | | 7.5 Murder 86 | 57 | | 5 | | | 106 | 2 | | | 10 Pressure =T= 40 | 7 | | | 2 | | 106 | | | | 9 rodney (S) 8 | 113 | 5 | 5 | | 3.0 | 77 | | | | 8 Steadman 100 | 61 | | 2 | 2 | | 114 | | | | 10 Trasher 112 | 63 | | 2 | 2 | | 129 | | | | 7.5 ZapaTa (S) 9 | 116 | 2 | 3 | | 2.8 | 75 | 1 | | +------------------------,----------+-----+----+----+----+-----+------+---+-----------------------------+ | 68 Spelunky / 519 | 530 | 7 | 21 | 7 | 2.9 | 905 | 0 | Win (+2:03) 28:03 | |----------------------' | | | | | | | | | | 8 Azuline (S) 11 | 121 | 3 | 1 | 1 | 3.0 | 100 | | | | 9 *diakka 113 | 54 | | 4 | 1 | | 139 | | | | 10 Ease 90 | 61 | | 4 | 2 | | 120 | | | | 10 hulk (S) 10 | 122 | 4 | 9 | 1 | 2.9 | 96 | | | | 10 ogron =T= 59 | 7 | | 1 | 1 | | 120 | | | | 7 Terminator 17.5 96 | 59 | | 2 | 1 | | 124 | | | | 7 Tiny 63 | 55 | | | | | 96 | | | | 7 Unlimited 77 | 51 | | | | | 110 | | | `-----------------------------------------------------------------------------I=IN---O=OUT---S=SWITCH---'
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Vehicle All good man. I may not be great at explaining what I am trying to do, but I don't mind tryingOriginally posted by Vehicle View PostYeah Nipple Nibbler I guess you are trying to account for the game-duration issue by having stats like KPM, so I'll keep my criticisms to myself. Thanks for even doing this.
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Now if only I can get the damn filter views working properly....
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Yeah Nipple Nibbler I guess you are trying to account for the game-duration issue by having stats like KPM, so I'll keep my criticisms to myself. Thanks for even doing this.
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Kassius Upper staff have been nice enough to send me box scores with timestamps in them for me.
Efhat
<KPG>
Is 100% affected by games played. So you have 511 kills in 4 games, so 511/4=128 KPG. KPG is unaffected by game duration. It's the average kills you get per game. If you have one game with 2 kills and one with 100 kills, you end up with a shit 51KPG. This is why IMO this stat sucks lol. Ease had a good game with 127 kills so 127 kills /1 game played=127KPG.
<KPM>
Is 0% affected by games played. You have 511 kills in 95 minutes, so 511/95=5.4 kills per minute. If you get 100 kills in 20 minutes game one, 10 kills in 2 minutes game two this equals 110 kills in 22 minutes and comes to 5KPM being unaffected by games played or short games, subs, switches etc, I think this is the better stat to go by for spiders. Ease has 127 kills in 29 minutes played and ends up with around 4.4 kills per minute.
<P.S.>
These numbers in this post are rounded and might be slightly different than what's on the sheets.
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But Ease has one game played as spiderOriginally posted by Nipple Nibbler View PostEfhat
KPG is just kills divided by games played, KPM is kills divided by minutes played. So longer games means you have a chance at having higher KPG. Your personal KPM won't really change much if you're consistent. Every stat is completely raw stats unbiased except for the rating stat, which is a formula I am trying to come up with. A better example of comparing KPM and KPG would be Cripple and Ease both have almost the same kills per game (Cripple leading by a pubic hair), but Cripple nets almost a full extra kill per minute. If Cripple played longer games his KPG would be a lot higher as he is only averaging just under 24 minutes per game, while ease had almost a 29 minute game so he had 5 extra minutes to get higher KPG. Out of the two KPM is a better stat to go with, but some people like KPG so I put it there.
There is no one raw stat to see who is the best, so I try to have as many stats as I can in there to paint a bigger picture the best I can so people can form their own opinions. The closest we can come to finding the best player is to come up with a rating formula that is well balanced, but that again will be opinion based, intentionally or not.
Vehicle I didn't take offence to your post, I was only trying to explain my thought process and the stats in question. I literally break stuff for a living, which is one of the reasons I am trying to make it a simple formula for rating so I can follow it too
. I COULD add a small flat bonus to ratings for having victories under x amount of minutes played, it can be done. The question becomes if I should. It be nice to have some more opinions on it before I do. The KPM stat rewards players with high amount of kills in shorter games, which is what Cripple has. That stat alone might be what you are looking for.
Kassius Do you mean where I put in all the boxscores data? Yes I can unhide that, in TWL it was 3 sheets, this time I managed to cram all 3 divisions into the same sheet, it is a little messy, because it wasn't really meant for people to view. It is still better than just boxscores crammed together I guess. You could hit ctrl+f to search for games with someones name in it. The sheet name is simply DATA. Be sure to let me know if you find any typos.
If anyone has any other questions, don't hesitate to ask.
I have four.
Isnt that a contribution factor too?
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Thanks nipple, I wanted to see time played for individual games, which tour sheets show but the main site scoreboxes omit.
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Efhat
KPG is just kills divided by games played, KPM is kills divided by minutes played. So longer games means you have a chance at having higher KPG. Your personal KPM won't really change much if you're consistent. Every stat is completely raw stats unbiased except for the rating stat, which is a formula I am trying to come up with. A better example of comparing KPM and KPG would be Cripple and Ease both have almost the same kills per game (Cripple leading by a pubic hair), but Cripple nets almost a full extra kill per minute. If Cripple played longer games his KPG would be a lot higher as he is only averaging just under 24 minutes per game, while ease had almost a 29 minute game so he had 5 extra minutes to get higher KPG. Out of the two KPM is a better stat to go with, but some people like KPG so I put it there.
There is no one raw stat to see who is the best, so I try to have as many stats as I can in there to paint a bigger picture the best I can so people can form their own opinions. The closest we can come to finding the best player is to come up with a rating formula that is well balanced, but that again will be opinion based, intentionally or not.
Vehicle I didn't take offence to your post, I was only trying to explain my thought process and the stats in question. I literally break stuff for a living, which is one of the reasons I am trying to make it a simple formula for rating so I can follow it too
. I COULD add a small flat bonus to ratings for having victories under x amount of minutes played, it can be done. The question becomes if I should. It be nice to have some more opinions on it before I do. The KPM stat rewards players with high amount of kills in shorter games, which is what Cripple has. That stat alone might be what you are looking for.
Kassius Do you mean where I put in all the boxscores data? Yes I can unhide that, in TWL it was 3 sheets, this time I managed to cram all 3 divisions into the same sheet, it is a little messy, because it wasn't really meant for people to view. It is still better than just boxscores crammed together I guess. You could hit ctrl+f to search for games with someones name in it. The sheet name is simply DATA. Be sure to let me know if you find any typos.
If anyone has any other questions, don't hesitate to ask.
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