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Appeal PL vs Scumbags twdtj

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  • WillBy
    replied
    Thread closed.

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  • Poseidon
    replied
    i have more testosterone in the purple vein of my left teseticle than does your entire team and i doubt if any of you could last 2 minutes in my shoes.

    And if the lagout can be directly attributed to the server crash, then it seems to be pretty cut and dry..
    u seem to be having trouble so ill help you out with the context clues found scattered everywhere throughout this thread: IT CANT. its a good decision. case closed.

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  • viop11
    replied
    fair 2 quistion the ligic howefir u cant quistion that pure luk has extremely low testistirin as a team n thats y they lostid 2 superior playirs and bettir humin beinks

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  • HellzNo!
    replied
    The decision on the appeal might have been correct, but the grounds for it seem severely faulty. I don't know how you can make an argument that a 9.5* player leading his team in kills in a close game being eliminated due to lag is not gamebreaking. And if the lagout can be directly attributed to the server crash, then it seems to be pretty cut and dry..
    I'm also not sure what the score was when Tiny was eliminated, but just because the final outcome was -6 differential, that doesnt really take into account what could have happened had he been able to remain in and potentially make an impactful kill or two to change the tide of the match.

    I'm not even saying the appeal shouldn't have been rejected. It's nearly impossible to determine or quantify how much the server lag impacted individual players and squads disproportinately. I just don't agree with the logic used for the denial.

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  • Tiny
    replied
    I accept this, but i want to comment on a couple things

    Originally posted by WillBy View Post
    This appeal has been rejected. My reasoning:

    For the first part, the server lag affected all players relatively equally, in a way that did not disproportionately affect team Pure Luck.
    I dc'd and got KO'd from the lag affecting everyone equally, so you arguement is pure shit.

    Originally posted by WillBy View Post
    you lost because you had a player go 3-10, not because you lagged out before several of your teammates reached 10 deaths. I cant see the argument that Tinys continued presence in the game (on 9 deaths) accounts for +6 kills.
    Our low star player FINISHED 3-10 as the team went down a player, losing the only person (from the stats) killing anyone and pushing the game, so that would be also a terrible argument, and what does that mean my presence would affect a game for 6 kills? A high star player knocked out leaving a team 4v5 to get picked apart couldnt account for a couple of kills and then slowly teaming out the rest for +6 kills?

    I hope to god these aren't the real reasons for denial, because they are terrible. Please be more clever.


    Also, you are acknowledging the server lag, thats good.......and did you say 4v5 is not gamebreaking? 9 out of 10 games in dueling are won by whoever KO's the first player. Everyone and anyone who has won anything here knows that.

    God damn, the more I read this, the more you seem uninformed about how league games play out.
    Last edited by Tiny; 11-25-2020, 01:12 PM. Reason: edit

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  • Geio
    replied
    Vio> sukdik

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  • WillBy
    replied
    This appeal has been rejected. My reasoning:

    I've chosen to look at 2 parts of Tinys appeal. First, that he lagged out due to server lag, and secondly that the lag out tipped the scale and caused his team to lose.

    For the first part, the server lag affected all players relatively equally, in a way that did not disproportionately affect team Pure Luck. Essentially, there was no rule broken that disadvantaged Tiny. It's a standard risk in a 20 year old game that there will be lag.

    For the second argument, it's unfortunate that this happened while you were at 9 deaths, but the timing of a lag out is not an appealable offence. If it were, the leagues would be flooded because there is no such thing as a convenient lag out. Playing 4v5 is damn inconvenient, but not game breaking, as evidenced by the fact that your team still fought hard for another 6 minutes after you were eliminated. In the end, you lost because you had a player go 3-10, not because you lagged out before several of your teammates reached 10 deaths. I cant see the argument that Tinys continued presence in the game (on 9 deaths) accounts for +6 kills.

    Code:
    [TWDTJ3]  Pure Luck vs. ScumBigs              44 - 50                           22 Nov 2020 20:30:34
    ,--D*--------------------,-------K----D---R1-R2-R3-R4---TK---Rtg--LO---Note------------------Time--.
    |   41 Pure Luck        /       37 | 50 | 11 19  4  3 |  4 | 415 | 0 | Lose (-6)             16:10 |
    |----------------------'           |    |             |    |     |   |                             |
    |    7  banzi                    7 | 10 |  1  5  1  0 |  3 |  70 | 0 | KO > zeebu            12:20 |
    |    7  Dak                      3 | 10 |  1  1  1  0 |  0 |  67 | 0 | KO > Geio             13:05 |
    |  7.5  Raples                   8 | 10 |  1  6  1  0 |  0 |  98 | 0 | KO > temujin          15:13 |
    |  9.5  Tiny                    11 | 10 |  6  4  1  0 |  0 |  93 | 0 | Elim by disconnect     9:46 |
    |   10  zidane                   8 | 10 |  2  3  0  3 |  1 |  87 | 0 | KO > Geio             16:10 |
    +------------------------,---------+----+-------------+----+-----+---+-----------------------------+
    |   41 ScumBigs         /       45 | 44 | 16 16 11  2 |  7 | 510 | 0 | Win (+6)              16:10 |
    |----------------------'           |    |             |    |     |   |                             |
    |    9  apricot                  7 | 10 |  0  4  2  1 |  1 |  82 | 0 | KO > zeebu            11:09 |
    |    8  Bacon             <MVP> 12 | 10 |  0  7  5  0 |  2 |  99 | 0 | KO > Raples           12:30 |
    |    8  Geio                    10 |  7 |  6  3  1  0 |  0 | 124 | 0 |                             |
    |    9  temujin                  5 |  8 |  3  1  1  0 |  1 |  91 | 0 |                             |
    |    7  zeebu                   11 |  9 |  7  1  2  1 |  3 | 114 | 0 |                             |
    `------------------------------------------------------------------------I=IN---O=OUT---#=DEATHS---'
    I'll close this thread sometime this afternoon to allow for some good spirited feedback. If things turn nasty I will close it.

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  • Zeebu
    replied
    Originally posted by Tiny View Post

    Again, fully agreed. but no one else appealed.
    so if this gets approved, i expect the approving operator to also post who else lagged out in different games due to this server lag with time stamps that go along with when you experienced your lag out. this is less so the other games can get their appeal in since that ship has sailed but for transparency and to prove that this affected multiple people.

    once again, if it cannot be proven that this specific issue affected other players in the twdt games at the exact same time, it should not be approved.

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  • Tiny
    replied
    Originally posted by Zeebu View Post

    if this affected a significant number (1-2 per match) all at the same time and can be proven that the server was the cause in all cases, this appeal can likely be granted. any of those other matches that contained a player that was affected should also get the opportunity for an appeal as well.
    Again, fully agreed. but no one else appealed.

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  • Zeebu
    replied
    Originally posted by Tiny View Post
    Lagouts caused directly from the server having issues in close games? yes i believe you would be right zeebu.
    if this affected a significant number (1-2 per match) all at the same time and can be proven that the server was the cause in all cases, this appeal can likely be granted. any of those other matches that contained a player that was affected should also get the opportunity for an appeal as well.


    if it only affected a single player then this should not be approved. otherwise any time a single player experiences server lag in the future any appeal based on that should be granted as well.


    that is my honest opinion on it. seems reasonable to me.

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  • Tiny
    replied
    Lagouts caused directly from the server having issues in close games? yes i believe you would be right zeebu.

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  • Zeebu
    replied
    if this is granted im pretty sure if anyone lags out at a critical point in the game in the future its grounds for an appeal

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  • Tiny
    replied
    There is no need to add troll comments on this guys. None of your opinions and troll remarks matter, but show your poor attitude of fairness.

    It's already being investigated by staff. It's quite simple...if the server, which later went crazy with lag spikes, was also causing problems for some people (which is being looked at and the time stamps of this and the recordings of the game), which will show i dc'd on 9, in a tie game in the last 20% of the time, it would constitute being replayed, as it was the server, which should have been fixed, and not myself lagging. Anyone who plays anything will tell you, losing someone out of a jav or wb game is basically game over. If you disagree it's because you're being biased. If it was me lagging, highly unlikely, it would not be granted as it was my fault. Think what you want, say what you want, whine what you want, but it has many important ramifications since we only play teams once.

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  • Golden_Aim
    replied
    lol Tiny.

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  • beam
    replied
    this appeal is just ridiculous if nobody else in any of the games spiked and nobody else experienced lag at all then it's a tiny problem not a server problem

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