if you actually want to poll something you need to run it in-game asking manually people for their opinion. forum polls do not reflect public opinion accurately enough as only a handful of players actively browse and use our forums. it's some extra work, but most people are willing to give their opinion/vote on something. as an example i asked about 40 active high to mid level warbirds about their opinion resolution limits, asking them to vote between few options, and decided what twld resolution limits would be based on the given feedback and votes.
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Originally posted by Turban View Postif you actually want to poll something you need to run it in-game asking manually people for their opinion. forum polls do not reflect public opinion accurately enough as only a handful of players actively browse and use our forums. it's some extra work, but most people are willing to give their opinion/vote on something. as an example i asked about 40 active high to mid level warbirds about their opinion resolution limits, asking them to vote between few options, and decided what twld resolution limits would be based on the given feedback and votes.
There are many free and time-efficient methods (socially & technologically) to effectively acquire accurate & pointed opinions, systematically, from a group of people (especially in digital communities).
Theres no need to reinvent the wheel, or do a shit ton of additional behind the scenes manual work, imo. Automate those components with proven solutions (which I estimate would take less time than 40 private e-conversations periodically), aim to do it transparently, and re-assess every once in a while.Last edited by Riverside; 07-11-2022, 03:54 PM.
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Originally posted by Riverside View Post
I dislike stealth mode planning for these Leagues. Unless im missing something: some reasons to share early and often:- Limiting re-occurances of what caused the last 2-3 month delay between TWDT seasons, despite the post-season HYPE that came with last TWDT
- Recruiting volunteers
- Overall community engagement (which helps with activity)
I do this in an unofficial / semi-official capacity as far as coordinating leagues and ops, but the burnout factor is real (ask any former ops).
I'll encourage, support, help coordinate and provide feedback to anyone with an idea and the right level of motivation but I'm also not going to control how leagues are ran or scheduled. This is very much a community driven game, and the blunt reality is we could use more help.
Staff is willing to train and support, but it all takes time and we need more bodies.
​​​zidane> big play
Omega Red> dwop sick
mr mime> its called an orca smash u uncultured fk
WillBy> ^^
1:Chief Utsav> LOL
1:Rule> we dont do that here.
cripple> can u get pregnant if u cum in gf's ass
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Originally posted by Riverside View Post
For its Draft League, Chaos League uses Google Forms upon signing up to participate, as a method to gather answers about key decisions for the league: and to get a sense of an individual players expected activity for that League.
There are many free and time-efficient methods (socially & technologically) to effectively acquire accurate & pointed opinions, systematically, from a group of people (especially in digital communities).
Theres no need to reinvent the wheel, or do a shit ton of additional behind the scenes manual work, imo. Automate those components with proven solutions (which I estimate would take less time than 40 private e-conversations periodically), aim to do it transparently, and re-assess every once in a while.
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Originally posted by Dwopple View Postand subjecting myself to the very public and occasionally nasty wrath of a select few wasn't high on my "I want this" list lol.
I do this in an unofficial / semi-official capacity as far as coordinating leagues and ops, but the burnout factor is real (ask any former ops).​​​
It's consistent with what I've seen, within this community and in other communities, digital or not.
Thank you for mentioning it pointedly & publically.
Im sure I'm not the only one who notices the unnecessary and questionable behavior that has been directed at you: from pictures of your life surfacing in inappropriate places, calling you names of "leaders" in American history as parallels to your method of contributions, to the passive aggressive shots in a broken form of English spelling & sentences (sintincis*) at every other thread you make or contribute to.
What the fuck is that?
FWIW: i mentioned what happened after last TWDT to avoid a repeat of consequences on the Zones activity, of the surrounding dialogue & decisions that come from a new league that Person X has been working on, without seeking new & direct input from the overall community.
From an outsiders POV (in terms of impactful contribution to making leagues happen recurringly for this community): re-initiating a Zone's activity seems to be a lot more (volunteer) work than maintaining it.Last edited by Riverside; 07-11-2022, 05:06 PM.
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Originally posted by Turban View Post
sure, those are legitimate options to use but generally speaking a more hands on approach tends to yield better results at least based on my experience. nevertheless my main point was that forums tend to be the worst place to gather opinions and/or poll results from given how only a handful of people actively browse and discuss things around here, but am sure you already knew this given how few people responded or voted on your forum polls.
Not the indicator.
(Varied human insights + holistic statistics) is a recognized and successful combination in many industries, systems, situations and projects.
A lack of help, time & willingness due to other factors is a different & intersecting set of obstacles, with its own challenges & solutions.Last edited by Riverside; 07-11-2022, 04:27 PM.
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could go about this the other way. set the cap of each league based on number of players and teams and set the ratings along a normal distribution. the only thing that needs to happen then is ranking each player in each league. we already have top to bottom ranks, theyd just have to be slightly refined within each 0.5* slot.
1996 Minnesota State Pooping Champion
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Originally posted by apt View Postwhy not just run a straight draft without ratings.
Per ship ratings. Per ship ratings would be nice, but would be busted. You have too many players that only play one ship in base that if you gave them a 7* in the other two because they never play it, could probably play them at high level with mimimal practice. Some recent examples are saiyan and even rucci in terr. It really isn't hard to play other base ships, if you pay attention at all in the game the experience transfers over from one ship to another.
Originally posted by Exalt View Post
1) Racka would rate someone in WB and Ogron would overrule him.
2) There's very few players in the game who maintain a high-level of skill in the game for all this time. Most players either get better or worse. Just look at Riverside
3) The other issue as I see it is that TWDT is always drafted in a way where 3 leaguers matter more than the best 1 leaguers.
4) get rid of the low * cap that caters to "new" players that don't exist (6* players should not be required to have lineups work in any game), and have a larger committee of relevant and smart players in each league to redo the * ratings with deflationary numbers that better match skillsets. .5 * difference isn't enough for a lot of player skill gaps, and frankly, a lot of players are rated too highly for their current skill level. There are way more overrated players than underrated at this stage, and it really hurts the league and those players themselves in many cases.
5) Edit: Also, if the MMR thing actually works as intended in the future, we can try a season with that as the basis as well. That remains to be seen though, so it's not really realistic to suggest it yet.
1) Ogron is our local historian that can bring stats up into the conversation. Stats arent everything I know but they play a role. I'm not saying he should overrule racka with warbirds, but I am saying why he has valid opinions on it. We probably shouldn't have anyone captaining rate people unless it's done by all participating captains, and I missed the stream but it should be done by at least 3 people per division.
2) I agree, but we have players that abuse the shit out of this and tank their ratings on purpose because well some people are dinks.
3) I ASSUME like this happened to avoid people just stacking one league and ignoring the other two. It makes being a captain more challenging.
4) As much as I'd hate to admit it, being a shit 6.5 Javelin myself, we shouldn't have to put in 6/6.5* players, they are awful. Here is just another off the wall suggestion, we could make a minimum requirement of 7* to participate. If someone is 6.5 6.0 6.5 they can't even sign up. There are many bad 7* players that at least practice over the years to try to improve, a 6* is usually unplayable player that either can't or won't get any better.
5) Initially MMR will probably suck but if we are patient with it, it might be a great idea!rEnZi> just looking at rageritual tilts me
rEnZi> its crazy
rEnZi> thats real power
Siaxis> yo it was way harder to kill Rage then beam in that dtd
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Originally posted by Turban View Postway too much inflation in ratings based on personal bias. you honestly can't have this many 10-stars for instance. here's some ratings quickly adjusted based on my opinion, and yes i don't give a fuck if someone is butthurt about losing half a rating or more. star cap should be based on average rating of top 70 (or 75) players in a 6-team format which in this instance would have been somewhere around 69 to 69.5 star cap.
https://puu.sh/JazSm/049ea2860a.png
Turban for president!
But not for shark fuck your tks!rEnZi> just looking at rageritual tilts me
rEnZi> its crazy
rEnZi> thats real power
Siaxis> yo it was way harder to kill Rage then beam in that dtd
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Originally posted by Jones View PostIt's just basing giving people headaches againrEnZi> just looking at rageritual tilts me
rEnZi> its crazy
rEnZi> thats real power
Siaxis> yo it was way harder to kill Rage then beam in that dtd
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Originally posted by RageRitual View Post
The difference between TWL and DT is TWL caters to high level players. It's generally speaking the top few teams and the rest get smashed, so there really isn't a point for mid or low level players to even participate. DT is supposed to cater to mid level players, it's the mid level players that are usually the most active and keep the zone alive.
The reason having no * cap makes sense is the other reason TWDT exists, which is to force talent to be spread around, rather than everyone stacking on one or two teams like TWL. For whatever reason, the playerbase in this game cannot stop themselves from stacking when given the chance, so TWDT makes that not really possible to do. With enough teams and competent captains (and seperate drafts for dueling/basing), * caps shouldn't even matter. If there are 8 teams and 8 10*s in each league, and you stop drafting for 3 leagues at once and separate them, then hypothetically each 10* would land on a separate team. Problem solved instantly without needing a * cap. No ratings of players needed to begin with. The only players this would hurt are the true 6*s and such who otherwise would get plenty of playtime in a * cap league, yet frankly, they aren't new players so the fault eventually lies on them for not improving, right?RaCka> imagine standing out as a retard on subspace
RaCka> mad impressive
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Originally posted by Jones View PostIt's just basing giving people headaches again
like comparing 5 players playing a game of HORSE vs 10 players playing a game of basketball.1:Jerome> ON THE THIRD DAY GOD CREATED THE REMINGTON BOLT ACTION .33, AND SAW THAT IT WAS GOOD, AND ON THE FOURTH DAY HE USED IT TO KILL DINOSAURS AND HOMOSEXUALS
Juice
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Originally posted by Exalt View Post
This is the main complaint about this current TWDT format though, as the mid-level players are the ones benching right now in favor of 10*s and 6*s. I realize there are a couple of teams that play all mid-level players, but the majority of the mid-level guys are not getting playtime or getting very little. The lowest-tier players are getting disproportionate amounts of it right now in leagues they largely don't even enjoy. These aren't guys that log in during the week to practice that ship they are playing every Sunday either, so this isn't suddenly encouraging basers to play dueling leagues or vice-versa. It's simply happening because the low * cap and low amount of teams combined to create a huge bottleneck where the majority of the playerbase can't play. 10*s aren't going to be put in spec, but adding them means 6*s have to play to compensate. These are spots taken away from players that actually enjoy these ships and are thus higher rated, rather than the 6*s who clearly don't. It just seems counter-productive to what the league is "supposed" to be about if what you said is true.
The reason having no * cap makes sense is the other reason TWDT exists, which is to force talent to be spread around, rather than everyone stacking on one or two teams like TWL. For whatever reason, the playerbase in this game cannot stop themselves from stacking when given the chance, so TWDT makes that not really possible to do. With enough teams and competent captains (and seperate drafts for dueling/basing), * caps shouldn't even matter. If there are 8 teams and 8 10*s in each league, and you stop drafting for 3 leagues at once and separate them, then hypothetically each 10* would land on a separate team. Problem solved instantly without needing a * cap. No ratings of players needed to begin with. The only players this would hurt are the true 6*s and such who otherwise would get plenty of playtime in a * cap league, yet frankly, they aren't new players so the fault eventually lies on them for not improving, right?
There is no way hulk is only half a star better than mark. I mean everyone loves mark I get it, he's a great guy but that doesn't mean he should be rated 9.5.
Ratings should be based on how well the person can help you win the game not a popularity contest. Can anyone think of a good reason to not allow 11 and 12* for players to create a larger gap between the players?rEnZi> just looking at rageritual tilts me
rEnZi> its crazy
rEnZi> thats real power
Siaxis> yo it was way harder to kill Rage then beam in that dtd
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