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[TW MAFIA] Western Chronicles
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also i want to bring up another point. with this new mechanic, it ISNT as bad if we mistakenly recognize a mafia member to be pro-town. we can obtain more info on who he/she thinks is innocent and who they go for, this provides more potential information on sides.
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waiting for more to start speaking and greet one another, then i will decide who i recognize as most pro-townlike
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Originally posted by fiS View PostI will go ahead and put my faith for now into
vote Voth
because
a. he's a good player and
b. statistically chances are good that he's pro town this game.
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I will go ahead and put my faith for now into
vote Voth
because
a. he's a good player and
b. statistically chances are good that he's pro town this game.
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uh huh...voice of reasoning i SAID id like to be mayor just as an opening joke but fiS already making moves and even got the roles wrong...wheres this major u speak of? heh i know for sure who im NOT voting for
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just want to throw it out there im the only player to have survived the previous two games. hehehehe gif me mayor
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in the meantime, if anyone wants to sub in please let me know and I will keep you in mind.
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its an interesting mechanic so we need to distinguish who is willing to step up to make the big moves per night. if they do incorrectly they will have a target on their back the next night...very interesting
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Independence Day Massacre
It's Trenchville, sometime after the end of the civil war.
Once a booming railroad town, it turned into a filthy slum -- a stop in the middle of nowhere, a hub for travelers and scum of all kind.
The village does have its special days. Today we celebrate the triumph of freedom over servitude.
The Mayor planned a large feast at city hall, and so the villagers obliged.
Food, drink, gambling, prostitutes -- and, what's a wild west party without someone getting shot?
As the Mayor took to the podium and the Marshall closely guarding him, the hall fell into a deafening silence.
"Citizens of Trenchville,
Whites, freedmen, heathens, and undesireables.
Today, we gather..."
And before he could finish, two bangs followed by a loud thud were heard.
The Mayor, and the Marshall, have been shot.
Masked gunmen appeared from the crowd, and took off riding into the sunset.
Some villagers chased them down the mountain path, but the masked men have used the cover of nightfall to make their escape.
I stood by, catching my breath.
In the distance, atop the hill, lies a lonely homestead.
I wonder what stories it holds.
A week later...
The village convenes. It is time to elect a new Marshall and a new Mayor.
[DAY 1 MECHANIC]
On Day 1, you will be voting for the person you want to elect as Marshall, instead of voting to lynch someone. The runner-up to the election (person with second-most votes) will be elected Mayor. At the end of the Day, the Mayor will choose whom to lynch.
Below is the description of the elected roles:
Marshall - You are the primary elected role of the game. You get to, once during the game, incarcerate a player for one day and night cycle. You must PM me if you want to incarcerate a player and it will happen the next day (+ night). The incarcerated player cannot vote, cannot use his role, and is immune to being targeted by kills during the night.
Mayor - You are the secondary elected role of the game; the runner up to the election. You gain one extra vote during the day. You also, once elected, get to choose the first player to get lynched in the game (on Day 1). You cannot choose the Marshall.
Note: Elected roles can be of any alignment and will investigate as Marshall or Mayor.
Additionally,
Bodyguard - You are the protector of the elected roles. As long as you are alive the Marshall and Mayor are both immune to all hits during the night. The elected roles will not know who you are. The bodyguard will randomly be chosen from the remaining townies after the Mayor chooses who s/he wants to lynch.
In the event of a vote-tie, the person to reach most votes first will be elected Marshall.
If you have any questions about Day 1, please ask me.
EDIT: Adding clarification:
Originally posted by field View PostSome clarifications regarding the roles and Day 1 mechanic after reading your questions whether in public or private:
-Player selected by Marshall will be notified that they've been incarcerated.
-Self-voting is OK. First player to receive the most votes will be elected Marshall, in the event of a vote-tie.
-Marshall one-shot incarceration and Mayor one extra vote can be used at any point during the game. Mayor must pick someone to be lynched on Day 1. Whoever gets elected Mayor, please submit a target as soon as phase ends (or is nearing its end if you have substantial lead). I will set a rough date and time for phase change when I get a chance so you all have an idea. I will end phase, then in separate post I will do a phase change write-up after I receive a name from the Mayor.
-Bodyguard does NOT die if either Marshall or Mayor were targeted with a kill. This is a slight variation from the traditional Bodyguard role.
-Marshall, Mayor, and Bodyguard are all in addition to your regular role.
-Bodyguard will flip upon death.
-This is only a Day 1 mechanic. Subsequent Day phases will be normal (vote to lynch, player with most votes gets lynched). Marshall, Mayor, and Bodyguard will remain in the game until killed or lynched.
Lastly, as WillBy mentioned, we discussed the mechanic so that I can better balance these three roles. I was counting on him asking questions for clarification, and he came through. I did not share with him anything about the setup that gives him an advantage over the rest of the players.
Note: I will add these clarifications to Day 1 write-up for your future reference.
1- fis
2- Undercut
3- the_paul
4- Missa
5- WillBy
6- Exalt
7- ixt
8- Rodney
9- Voth
10- Zeebu
11- midoent
12- Scurvy
13- Soilderz
BEGIN DAY 1
Note: If you have not received your role PM, please let me know ASAP. Also, please post in the thread so I know you saw the game has started and are active. Enjoy and have fun!Last edited by field; 05-01-2019, 03:39 PM.
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