also check out mortal online, i think thats coming out soon and it looks like itll actually be decent.
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Dark Fall
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Originally posted by Cops View PostPaul;
Here's an example of why this game is only on the up-swing. The game currently costs $70 (CAN). The developers can only open up the shop for people to purchase the game for about 5-10 minutes a day. In that five to ten minutes I assume they try to sell around 50-100 accounts a day.
They're potentially making $7000 a day just on new accounts, now that doesn't include any part of the money they make per person per month. What they're doing is slowly bringing in new players into the game, which won't rape their servers. It also makes people want this game so much more because they have to literally camp out their site waiting for new accounts to pop up.
Another thing that I find interesting is the amount of people that play older MMORPGS and want some fucking freedom while they're playing. They're definitely not marketing this to players who need training wheels while playing. Dark Fall needs players to make their diverse economy and game play work, like UO it was successful when it was more of a community run game. WoW isn't completely cut-off from this idea, but trust me there's a huge difference playing a game like UO than playing a game like WoW.
There's a good enough base for this game to survive on, and soon when people realize how mind-numbing it is to play WoW they'll switch over. Or they won't, the game has enough of a backing to survive without accepting WoW addicts into their community.
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Fighting over WHICH MMORPG IS THE BESTEST EVER is even worse than wasting time playing it.
Saw my friend play a siege on Darkfall, zergling mass attack in SC is nothing compared to this. And if you're sitting on a shitty computer, prepare for 10 FPS average on gigantic fights.DuelBot> You have defeated 'nessy' score: (20-11)
Nessy> i left for 3 years clean
Nessy> came back got on rampage, won twl, #1 in elim for 3 weeks, not even tryin, gg
1:King Baba> i know my name is King Baba, but you can call me Poseidon
I Luv Cook> I'll double penetrate your ass:/
Bitterness is like cancer. It eats upon the host. But anger is like fire. It burns it all clean.
Broaden your horizons, read my blog:
-> http://foldhesten.mybrute.com/
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plenty of mmogs besides wow do just fine and turn profits, the fact that it has 12 million really doesn't matter. darkfall will carve out a niche and probably make a decent profit for its studio, despite being a fairly bad game all things considered. stuff like warhammer is worse because they were expecting millions and never got them- so the huge development cost is a drag. but eve online, which was developed much much more cheaply, is a major success despite the fact that it has 1/25 of warcraft's playerbase.Originally posted by WardOK.. ur retarded case closed
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Originally posted by PaulOakenfold View PostWhen you want to act smarter than other people, it's actually better to be that. Read a post in your life.DuelBot> You have defeated 'nessy' score: (20-11)
Nessy> i left for 3 years clean
Nessy> came back got on rampage, won twl, #1 in elim for 3 weeks, not even tryin, gg
1:King Baba> i know my name is King Baba, but you can call me Poseidon
I Luv Cook> I'll double penetrate your ass:/
Bitterness is like cancer. It eats upon the host. But anger is like fire. It burns it all clean.
Broaden your horizons, read my blog:
-> http://foldhesten.mybrute.com/
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Pauls right. Given the last three years where Blizzard has held a majority share in the MMO market. Every year we've had new releases trumped to knock the socks out of WoW, Age of Conan and Warhammer last year and DarkFall and DC Universe this year. It won't happen.
If kids are into MMO's they're playing WoW, because thats what there friends are playing. They came from MUDs and they went into MMO's and they never came back. Its all about the Mass Multiplayer.
These other MMO's just can't hit critical mass to compete with WoW when they're sharing 50% of the market share with the 100's of both paid/free subscription based games out there. Not to mention that the majority of MMO dev teams really struggle, often releasing dodgy software on both server and client.
Blizzard is to MMO's what Microsoft is to Operating Systems, there's plenty of viable alternatives out there. Many which look, feel and play better..
But, WoW is the MMPORPG just as Windows is the Operating System in your average home.
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Originally posted by shigs View PostPauls right. Given the last three years where Blizzard has held a majority share in the MMO market. Every year we've had new releases trumped to knock the socks out of WoW, Age of Conan and Warhammer last year and DarkFall and DC Universe this year. It won't happen.
If kids are into MMO's they're playing WoW, because thats what there friends are playing. They came from MUDs and they went into MMO's and they never came back. Its all about the Mass Multiplayer.
These other MMO's just can't hit critical mass to compete with WoW when they're sharing 50% of the market share with the 100's of both paid/free subscription based games out there. Not to mention that the majority of MMO dev teams really struggle, often releasing dodgy software on both server and client.
Blizzard is to MMO's what Microsoft is to Operating Systems, there's plenty of viable alternatives out there. Many which look, feel and play better..
But, WoW is the MMPORPG just as Windows is the Operating System in your average home.
Like Vyk said, DarkFall is being realistic about the size and base of their game. All they need to do is zone on their niche, and the rest is history.it makes me sick when i think of it, all my heroes could not live with it so i hope you rest in peace cause with us you never did
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Runescape :groovy:"People fear what they can't understand, hate what they can't conquer."
"Cherry blossoms in the Spring, and starry skies in the Summer. The Autumn brings the full moon. The Winter brings the snow. These things make Sake taste good. If you don't like Sake, then there is something wrong with you." Seijuro Hiko
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Originally posted by Cops View PostThat's the problem that you and Paul have, you believe that if you're into MMO's then WoW is the only game out there. I've been playing MMO games for a good 9 years now, and I can tell you that people who played the games that paved the way for WoW aren't particularly happy with WoW. Besides the visual appeal that wears off rather quickly the game play is rigid and repetitious.
Facts however are facts and in the last six years nothings touched WoW's market share. Name one other MMO thats hit 50%, do I think WoW is good? No, I won't pay the subscription fee for a eye-candy hack-and-slash grind fest, But 50% of the market will. Kids play where there friends are playing thats a fact. That dosen't mean I'm a blizzard Fan Boy, simply that I can assess the market and see Dark Falls position within it as a niche game trying to appeal to the PvP crowd.
Lets not forget that the PvP crowd are VERY fickle. Your first wave of players are happy as long as they've got newbies to slay, Your newbies won't hang-around to be PK'ed out of spawn indefiniatly and given they can't advance or grind due to the constant spawn-killing they give up and leave. DarkFall hasn't addressed these population issues.
Like Vyk said, DarkFall is being realistic about the size and base of their game. All they need to do is zone on their niche, and the rest is history.
We are spacing out the invites in order to facilitate the download of the client and patching. We will continue sending out more invites every day until we reach our capacity.
This is where I think the real source of fail lies, Aventurine is finanicaly uptight. 2001 the hype begun after 7 years, we had one of the worst beta launches in MMO history and they still haven't got the servers to accomodate player-demand. An educated guess tells me they pushed for an early release to generate cash-flow and because of this DarkFall will fail, not because DarkFall sucks but because Aventurine is both aloof, arrogant and stupid.
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