Originally posted by WiseCherub
if(Squad hopping||Double-Squadding == TRUE)
{
thenthatplayer = lamer;
}
else {
thenthatplayer = ok;
}
I'm concerned about double-squadding more.
if(Squad hopping||Double-Squadding == TRUE)
{
thenthatplayer = lamer;
}
else {
thenthatplayer = ok;
}
I'm concerned about double-squadding more.
Comment