Look at this,
i've been thinking why base dies when it has more than enough ppl to start...
so i figured it out that if basealert bot alerts ppl when the last game is over instead of when a new game is starting, chances of base not dying all the time would be lot higher and staff that can start the bot could use that too keep the game flowing.
what do you guys think ?
i've been thinking why base dies when it has more than enough ppl to start...
so i figured it out that if basealert bot alerts ppl when the last game is over instead of when a new game is starting, chances of base not dying all the time would be lot higher and staff that can start the bot could use that too keep the game flowing.
what do you guys think ?
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