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  • #61
    Originally posted by Reaver
    In address to weaver: Im not saying this could fix the lagcheating problem, im just saying that this would be a decent idea to implement...

    We need to crack down harder on people that are talking about lagcheating in pub chat, Im constantly hearing people say 'hold on while I opne kazaa' and other various things of the sort. Now grantid I know most of them are joking, but this shouldnt be a joking matter, I think that there should be very harsh rules for people that say things like this and other relative things. I can remember asking on staff chat about what to do when people say that, I was dissapointed in the response I got back.
    Somehow.. that seems like we would be denying people the right to free speech. This seems like it would do far more harm than good. People wouldn't stop opening kazaa, they would just stop talking about.



    Originally posted by Facetious
    His problem isn't neccessarily that the person wasn't specced for lagging. The problem is that the person that was sent said "well, I saw the person die, and therefore, they weren't lagcheating". That evidence is clearly retarded. Had you or Randedl or someone else that's on staff and also has some experience with warbird dueling come into the arena, watched what was going on, and given a reasonable explaination as to why the person wasn't being specced, I doubt he would have made the thread. The problem is that it's frustrating to have someone who has little to no interest in leagues or warbird dueling (most Paladen members) answer a help call involving a warbird dueling match, and give a clearly ignorant response to the question. There's really no excuse for a staff member answering a help call for a dd and being so daft as to think that someone couldn't be lagcheating if they were capable of dying, regardless of how in the right Mattey was to make this thread, or how much money the staffer's Subspace squad donates to the TW server.
    I hate to bring up my last post on this thread, but there really is no way to determine if someone is lagcheating or not. I'm not sure how I can spell it out any more clearly. I'm not condoning the actions of whichever staffer you speak of, but there isn't anything he could have done.

    If you think its fair to spec every single player that lags, then I don't know what to tell you because I don't agree.

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    • #62
      Originally posted by Weaver
      I hate to bring up my last post on this thread, but there really is no way to determine if someone is lagcheating or not. I'm not sure how I can spell it out any more clearly. I'm not condoning the actions of whichever staffer you speak of, but there isn't anything he could have done.
      People do get asked to spec in dd's. I've seen it, so you can't tell me that there's nothing he could have done.
      5:gen> man
      5:gen> i didn't know shade's child fucked bluednady

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      • #63
        I'd like to know what the current lag restrictions are for a TWD/TWL game. This includes avg ping/max ploss (both ways).
        ZeUs!!> 48k - 44k
        leroy> zeus, it's time base
        ZeUs!!> yeah im old fashioned

        Zerzera> can't hear you lappos, you have a 300ms delay

        3:Uz> the only difference between a mexican and a texican is that they are on the side of the fence where the oil is.

        [May 29 04:22] DOTSY: the internet is for porn

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        • #64
          Originally posted by Pio
          I'd like to know what the current lag restrictions are for a TWD/TWL game. This includes avg ping/max ploss (both ways).
          They're not giving that information out, for good reason. If they did people could experiment on just what they could do to push the absolute limits, without going over, and help to make it a crappy experience for everyone involved.
          "Sexy" Steve Mijalis-Gilster, IVX

          Reinstate Me.

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          • #65
            Well according to Weaver there is absolutely nothing anyone can do to someone who is lagging, so for everyone who would benefit from lag, I recommend opening Kazaa for 24 hours, then playing with it on. It really helps you get kills/avoid deaths, and better yet the bot will never spec you.

            Staffers could spec you, but they won't because YOU'LL DIE SOMETIMES. Clearly, this is enough proof to show that you aren't cheating in any way, nor making the game unfair. 3rd party programs rule!
            Mr 12 inch wonder

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            • #66
              Lag only becomes an issue when a smod's squad has to face another squad with players that lag, you can be banned for lag cheating and since staff is saying "there's no way to tell if someones is lag cheating" then all the people in the past that have gotten banned for lag cheating were banned on an opinion of a staff member, which is a horrible system to use.
              it makes me sick when i think of it, all my heroes could not live with it so i hope you rest in peace cause with us you never did

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              • #67
                Originally posted by Mattey
                Well according to Weaver there is absolutely nothing anyone can do to someone who is lagging, so for everyone who would benefit from lag, I recommend opening Kazaa for 24 hours, then playing with it on. It really helps you get kills/avoid deaths, and better yet the bot will never spec you.
                I dont agree, its much harder to get kills when you're lagging. Try dueling in a private arena with kazaa or whatever program you think might induce lag, it won't make the game any easier or any more enjoyable.

                I don't know why some people get in such a huff about this crap. Everyone deals with laggers. It's a god damn game, if you've got nothing better to whine about then I pity you. Some method of protection wouldn't be unwelcomed from me, but I'm not going to complain about not having one.
                Last edited by Weaver; 05-04-2004, 11:17 PM.

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                • #68
                  Meh, another one of those things that just makes you wanna say meh.

                  Maybe... if we got some more computer geniuses, we could devise a version of SS to check for certain signs of third-party progs interfering with the game. This is not illegeal, contrary to popular belief. Companies like Blizzard use it all the time to find map hackers. Come on guys, common sense please.

                  Oh, and just for the record, it IS impossible to tell if a person is lag cheating from the regular person's perspective. Me?, I'm on 56k and I get an average of 170-180ms. However, for some odd reason, my connection will sometimes suddenly stop and I will go through a period of about 30 seconds of 2000ms. Why this happens? I have no idea, but I do not lag cheat. I hope my advice is beneficial.

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                  • #69
                    Originally posted by Weaver
                    I dont agree, its much harder to get kills when you're lagging. Try dueling in a private arena with kazaa or whatever program you think might induce lag, it won't make the game any easier or any more enjoyable.

                    I don't know why some people get in such a huff about this crap. Everyone deals with laggers. It's a god damn game, if you've got nothing better to whine about then I pity you. Some method of protection wouldn't be unwelcomed from me, but I'm not going to complain about not having one.
                    I have privately dueled with all sorts of programs running, and believe me, it makes me almost unkillable. Ask that loser sleepy weasel.
                    Mr 12 inch wonder

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                    • #70
                      That's why as dueling as it stands is a fucking joke.
                      it makes me sick when i think of it, all my heroes could not live with it so i hope you rest in peace cause with us you never did

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                      • #71
                        I've seen mods like Randedl spec people in TWD matches before (even sometimes when they're playing in them). The reason given is 'lag cheating', so obviously there isn't a specific definition and restriction placed on this 'undetectable' phenomenon.

                        Whether having natural lag or induced lag, wouldn't a simple '!lag <player>' command to check and possibly spec a player if they are over the allowed limit be a suitable solution?

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                        • #72
                          That would be a viable and delicious solution.

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                          • #73
                            I concur.
                            Mr 12 inch wonder

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                            • #74
                              Originally posted by Facetious
                              edit: an idea to fix this problem would be to somehow prioritize the help/cheater calls. if a help call was coming from a twdd arena, and, say malladrin (a baser), and beasty (on paladen, not sure if he's into any leagues at all) were considering getting the call, instead of saying "on it", they could say, "does a dueler want to get this?" and then perhaps the reverse could happen for pub help/cheater calls, if paladen members didnt feel they were getting enough help calls (although i suspect the majority of help/cheater calls are in pub, i suspect taking the dd, jd, and bd help calls away from the paladen members wouldnt really cause too big a dent)
                              I have quite enough experience of Trench Wars to know if someone is lagging in a duel or in javs, thank you. The problem isn't to see if he's laggin/jumping/whatever, the problem for me is to have my back free and have proof before I spec someone. It's fairer that way for all involved.

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                              • #75
                                Define proof.
                                Mr 12 inch wonder

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